$34.99Wolfpack One boat, one crew, real tension
Wolfpack puts you and your co-op friends inside a German Type VII U-boat in World War II, each working a station to find convoys, fire torpedoes and slip away undetected. Valves, engines, hydrophones and plotting tables all need hands, so teamwork is the game.
Screenshots
One boat, a full crew of co-op friends
Each patrol needs a helm, a dive officer, a navigator, a radio operator, an engineer and a captain, and several crews can sail together as a wolfpack of U-boats. You stay in first person the whole time, calling down voice tubes and intercoms to coordinate depth, speed and heading. It works best when everyone takes a job and sticks to it, with one player plotting the attack while another listens on the hydrophone and another trims the boat.
Hands on every valve and switch
Nothing here runs with one button. You work the diesel engines and electric motors by hand, operate dive planes and rudders, flood and blow ballast and trim tanks, and calculate shots with the periscopes and torpedo data computer. Warm the diesels wrong and they flood, mishandle the batteries and fuses blow. Learning the checklists takes manuals and practice, which makes the first clean torpedo solution feel earned.
Stalking one escorted convoy
The current skirmish mode gives you an open-sea battle against an escorted convoy of your chosen size. You plan the approach with plotting tools, close quietly, loose torpedoes, then go deep and quiet to escape the escorts. Boats can also signal each other by radio using real-time, Enigma-encrypted Morse code. Solo play with bots is included, with bots assigned to specific stations so one to three co-op friends can fill the rest.
What else should you know?
Can you play it solo?
Yes. You can sail with bots covering stations you do not want to run, and switch bots on or off per station. Many crews let bots handle navigation while the humans focus on helm, engines or the torpedo solution.
How do you talk to the rest of the boat?
Through voice tubes and intercoms inside the U-boat, station to station. It keeps orders short and in character: depth changes, speed orders and contacts get passed along rather than shouted across a menu.
Do you get deck guns as well as torpedoes?
Yes. The boat carries torpedoes aimed with periscopes and the torpedo data computer, plus a deck gun and an anti-aircraft gun for surface work. Picking between a quiet torpedo attack and surfacing to shoot is part of the risk.

















