Free to playTrove Dungeons, Dragons and Cubes
Trove is a blocky action MMO where you and co-op friends clear procedurally generated realms, dungeons and lairs together, gather loot and mounts, and build homes and whole club worlds side by side. Pick from classes like Knight, Gunslinger, Ice Sage and Pirate-with-a-parrot, then smash, loot and build your way through Candy kingdoms and treasure isles.
Is Trove worth it?
Trove is worth it if…
- you like clearing dungeons together and splitting the loot
- you want building and fighting in the same session
- you like colorful, low-pressure fantasy with lots of classes to try
Screenshots
Dungeons built for a group of cubes
Grab co-op friends and crawl huge dungeons unique to each realm, taking on minions, bosses and traps to liberate armor and weapons. Smaller lairs work as single servings of danger when the group is offline or you want something quick. Since realms are fully destructible and procedurally generated, every run reshuffles the ground under you. You line up with your hardy cube-kind at the dungeon door, break through, grab the loot and move on to the next portal.
Classes, loot and ridiculous mounts
Everyone picks a different job, from Knight and Gunslinger to Ice Sage, Dracolyte and Pirate-with-a-parrot, with abilities ranging from ninja techniques to ice cream crushes. Gear upgrades let the party tackle harder challenges, and the hoard keeps growing with costumes, recipes, crafting ingredients, flying carpets, ships and dragons. You ride out on a fire-breathing dragon while a friend bounces past on a whiskered Meownt, both of you loaded with bacon swords and rainbow glasses. The look is colorful and family friendly, square from head to toe.
A home base that follows you around
Cornerstones are personal homes you build block by block that double as mobile bases. Drop yours at a marked plot in whatever world you are visiting and your hand-made house appears, ready for crafting and hanging out. Club Worlds go bigger, letting you and co-op friends shape entire maps, from desert domes to castles in the sky. Add fishing, farming, sailing with boats, flying with wings, mag trains, dance pads and music blocks, and there is usually something silly to do between fights.
What else should co-op friends know?
Can you play it solo when friends are offline?
Yes. Smaller lairs are made for solo runs, Cornerstones can be placed in any world you visit, and action is tailored to different levels, so you can farm materials, fish, build or clear a lair alone and rejoin the group later.
How do classes work in a group?
You can play any or all of the classes, each with its own abilities. That makes it easy to cover different roles in the party or swap when someone wants to try Gunslinger one night and Ice Sage the next.
What can you build together?
Beyond personal Cornerstones, friends can make Club Worlds from scratch.
Where do you actually travel?
Realms stretch from the Treasure Isles to Candoria, home of the Candy Barbarians. Dungeons and wilds change per realm, and dragons, Meownts, boats, wings and mag trains handle the getting around.

















