$8.99 (−80%)Temtem Tame them all, together
Temtem is an online creature-collecting adventure where you and a friend can run the whole story side by side. Catch creatures across floating islands, fight tamers and eight Dojo Leaders in two-on-two battles, then chase rare variants, breed teams, or test them in pick-and-ban PvP.
Is Temtem worth it?
Temtem is worth it if…
- you like catching and training creatures together with co-op friends
- you want a story campaign you can finish as a duo
- you enjoy planning two-on-two battles and building teams
- you like customizing a character and decorating a shared hangout
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A creature hunt built for two
You team up with a friend at any point and work toward the same goal: catching new Temtem on a route, clearing the next stretch, or taking on a Temtem Leader together. Battles are fought as duos, so you plan types, stamina use, and who covers whom. With 165 creatures across the Airborne Archipelago, there is always something to chase, trade, or breed while the other tamers of the always-online world wander past.
Story, Lairs and island-hopping
You travel by airship between vivid islands, from sandy beaches to ash-covered fields, following the campaign against Clan Belsoto and its plan to rule the Archipelago. Along the way you beat eight Dojo Leaders, tackle mythical Lairs, and hunt Luma and Umbra variants of your favorites. It is a full adventure structure, just with company: a friend beside you makes long routes and tough fights feel shared instead of lonely.
Your tamer, your house, your squad
Between battles you buy a house at Atoll Row, pick furniture, paint the walls, and invite friends over. You also dress your tamer in hats, sweatshirts, pants, or a full cosplay of a favorite Temtem. For competition, you choose eight Temtem, take turns picking and banning with a rival, and end up with a squad of five for the fight. Losing a pick stings slightly less when your co-op partner watched it happen.
Good to know before you team up?
How does co-op actually work?
You can join forces with a friend at any time and keep working toward your next goal together. That means catching new Temtem, completing a route, or facing a Temtem Leader while fighting alongside each other in dual battles.
Can you play it solo?
Yes. The campaign follows your journey to become a Temtem tamer across the islands, and you can catch, battle, and beat Dojo Leaders on your own. The world stays online, so other tamers are visible around you even when you travel alone.
What do you do after the story?
You can chase Luma and Umbra variants, breed favorite Temtem, decorate your house at Atoll Row, trade with friends, take on mythical Lairs, or enter competitive battles where you pick and ban from eight Temtem down to a squad of five.

















