Free to playNever Split the Party Stay Together or Lose Everything
Four adventurers, one dark pixel dungeon, and a vampire countess who will not stop insulting you. You stick together because each of you holds vital party info, and losing it hurts. A chaotic co-op roguelike built for friends who like close calls and messy builds.
Is Never Split the Party worth it?
Never Split the Party is worth it if…
- you like co-op games where staying together is the whole plan
- you want chaotic dungeon runs with friends and goofy potion builds
- you like replayable roguelikes with lots of upgrades to mix
Screenshots
Stay close or lose what keeps you alive
You are one of four adventurers hunting The Countess, the vampire who killed your parents. Each of you takes a role: Cartographer with the maps, Treasurer with inventories, Vitalist with health, Loremaster with upgrade knowledge.
Wander into the wrong room alone, get teleported by a Skeleton Wizard or punted through a doorway, and the rest of the party loses your information until you regroup. You check health by staying near the Vitalist, find your way by staying near the Cartographer. It turns simple movement into teamwork, and it is where the co-op laughs come from.
Messy dungeon runs with friends
You explore five procedurally generated dungeon levels built from over 425 room designs, fighting 28 enemies and dungeon bosses with straightforward attacks, dodges, and abilities. Along the way you stack upgrades from more than 120 options and drink from 21 magical potions, so builds get strange fast.
The base game gives everyone Fighter and Cleric, with more classes, challenge modes including PvP, and cosmetic armor and helmets through unlocks. Runs are short, difficult, and different each time, with traps, elites, and random events that punish a scattered party. Local and online co-op for up to four are supported.
Good to know before you queue?
How does the never-split rule actually work?
Each role's information is only shared when you are in the same room. Split up and the party loses the map, inventory view, health view, or upgrade knowledge tied to the missing player. Enemies are built to force this, so you plan movement as much as attacks.
Can you play it solo?
You can enter the dungeon with fewer than four, and the base classes are open to everyone so a group can always start. Beating runs is much harder with a small party, since you cover fewer roles and have less backup in boss fights.
What do you get in the base game?
The base game includes the full five-level dungeon run against The Countess, with Fighter and Cleric, the four roles, and the pool of upgrades, potions, enemies, and room designs. Extra classes, challenge modes with PvP, and bonus armor and helmet cosmetics come through the Fellowship Unlock and Revenge of the Countess Unlock, which one friend owning can share with the group.


















