$29.99Inkbound Turn-based tactics where dice are ink
Inkbound is a turn-based tactical roguelike where you and up to three co-op friends fight through living books to save the Atheneum. You move freely, fire off abilities fast, and plan builds together, which makes every run feel like a shared puzzle with swords and magic.
Is Inkbound worth it?
Inkbound is worth it if…
- you like turn-based tactics you can talk through with co-op friends
- you enjoy drafting abilities and items into strange, powerful builds
- you want short runs you can replay with a different class each time
Screenshots
Everyone moves at once
There is no waiting for your turn to come around. You step into the ring, shift into position, and use your abilities while your friends do the same. You go fast when the choice is obvious and slow down when enemies stack up and you need to talk through who handles what. That shared planning is the best part, deciding who draws fire, who grabs the upgrade, and how your builds fit together.
Builds that grow stranger together
You pick a class, draft abilities, upgrade them, and collect items with matching set bonuses across the run. With hundreds of items in the pool, runs rarely repeat. In a group of up to four, you meet in the Atheneum, party up, and chase combinations that help each other, like one friend holding enemies still while you line up the heavy hit. Coordination pays off more than raw damage.
Good to know before you party up?
How many co-op friends can join you?
Up to four players can run together. You meet in the Atheneum, form a party with friends or strangers, then take on challenges as a team.
Can you play it solo?
Yes. Solo runs use the same turn-based combat and build drafting, with balancing tuned for one player instead of a group.
What do you actually do in a run?
You travel through books that act as portals to other worlds, fight turn-based battles, choose paths for talents or health, and pick up abilities and items that shape your build.
Do classes play differently?
Yes. Each class has its own abilities and upgrade options, plus two slots you fill from a wider pool, so mixing classes across a party changes how fights play out.

















