$24.99Groundwork Simulator Dig dirt, find gold
Run a gold-digging worksite with co-op friends: one of you cuts into the hillside with the excavator while another hauls dirt to the wash plant. Reshape the ground, route water, and turn buckets of mud into gold at your own relaxed pace.
Is Groundwork Simulator worth it?
Groundwork Simulator is worth it if…
- you want relaxed co-op games built around shared jobs, not rounds
- you like heavy machinery, digging, hauling, and washing for gold
- you enjoy shaping terrain and setting up a worksite piece by piece
Screenshots
Split the heavy work with friends
Online co-op turns the site into a shared job. You take the excavator and cut into the hillside while a friend loads up and drives material to the wash plant, or you both keep trucks moving between dig and sluice. It works solo too, but the loop suits dividing roles, lining up machines, and slowly turning untouched ground into a busy little operation.
Digging, washing, and stubborn terrain
The work runs from test drilling to gold recovery. You search for rich ground, dig it out, wash it through sluice boxes, and finish the concentrate on the shaking table. Buckets bite with hydraulic resistance, so angle and power matter. Then there is the ground itself: mud, slopes, and rough tracks that punish heavy loads. You place pumps and hoses for water, trailer machines behind a truck to new spots, and sometimes fix the road before you can dig again.
How does a session actually work?
Can you play it solo?
Yes. You can run the whole operation yourself, from drilling test holes to digging, hauling, and washing. Co-op just lets you split those jobs across machines.
What do you actually operate?
Excavators, wheel loaders, bulldozers, trucks, and trailers, plus drills, pumps, hoses, sluice boxes, and a shaking table. You dig, load, transport, supply water, and process material through to gold.
Does the ground really change?
Yes. Every scoop reshapes trenches, slopes, and piles, which changes routes and traction. A steep cut or muddy track you made earlier can become the next problem to fix.

















