$19.99Ghost hunter Taoist extraction horror with friends
Raid haunted Chinese folk locations with up to five players, banish ghosts and demons, and get out with your loot.
Is Ghost hunter worth it?
Ghost hunter is worth it if…
- you want an extraction game without player-versus-player raiders hunting you
- you have friends to fill a five-person exorcism squad with
- you like Chinese folklore, talismans and haunted villages more than guns
- you do not mind a rough early access launch with little hand-holding
Screenshots
Loot the haunted grounds, then leave alive
This is extraction at its core: every expedition into the eerie realms is a run where what you find is only yours once you make it out. Smash jars, open chests, dig up treasure, mine spiritual ore and strip supply points, knowing death costs you everything you carried in. Ghosts spawn in random places, supply points refresh elsewhere each time, and ghost kings descend unpredictably, so no fixed routes and no safe routine. You decide how deep to push before turning back. Greed keeps the map interesting; the exit keeps it tense.
Five masters, one exorcism job
You can play alone, but the game is built for up to five players in co-op PvE, and the mood shifts with the company. Each Taoist master brings distinct powers: one calls gods like Lord Guan into the fight, another sends flying swords to break a demon line from mid-air. In a tight spot you cover each other, talismans healing while a Green Dragon Blade holds the doorway. With friends, the horror softens into something loud and funny; the ghost king fights still demand real coordination. Pick characters that complement each other and the raids open up.
Capture evil and put it to work
The standout mechanic: when a spirit is weakened, you can trap it in a soul urn instead of finishing it off. Trained and upgraded, that spirit becomes your own muscle, sent out to banish other evils. Everything from low-tier minions to boss spirits can be captured, each with its own support skills and power level. Pair the right captured spirit with your talismans and artifacts to patch your weaknesses, and you get the strange pleasure of fighting evil with evil. Your best weapon might be one you beat up first.
A kit straight out of the folklore
Dozens of folk items, tools, formations and pills give every raid its ritual texture. Paralyzing Talismans freeze an enemy in place, Willow Leaves reveal hidden spirits, Corpse-Suppressing Nails stop evil dead, and Rejuvenation Talismans heal. Alongside them sit classics like the Bagua Mirror and Sanqing Bell, plus folk remedies the less said about, the better. Different characters carry different signature weapons, from the Peach Wood Sword to the Yin-Yang Umbrella, each playing differently. Mixing your master, talismans and tools into a personal exorcism style is where the strategy lives.
Strange tales worth chasing
Beyond the raids, the missions lean hard into Chinese folk tradition. Side quests send you transporting corpses from a funeral home, crashing a ghost wedding, freeing restless souls and nailing coffins shut to suppress what is inside them. Main and side storylines unlock strange tales and hidden stories rooted in that same folklore. It is a setting you rarely see in games: talismans, jars and jiangshi rather than shotguns and zombies, and the game commits to it fully, gore and all.

















