$2.74 (−45%)Feign Everyone in town is lying
Feign is a cartoon social-deduction party for up to 12 co-op friends, split into Innocents, Impostors, and Neutrals. Use a secret role at night, then argue and vote someone out by day. Rounds are quick, replayable, and built for lying badly and laughing about it.
Is Feign worth it?
Feign is worth it if…
- you like social-deduction rounds with co-op friends
- you enjoy lying, bluffing, and talking your way out of a vote
- you want short party rounds plus a silly drawing mode
- you have a group of around 8 to 12 and your own voice chat
Screenshots
Sneak by night, argue by morning
You get a hidden role and a night action: gather information, protect someone, block a visit, eliminate a target, or work your own Neutral agenda. Then morning comes and the small town turns into an accusation market. You compare stories, spot holes, pile votes on the quiet one or the loud one, and watch an Innocent go out while the real Impostor keeps a straight face. Roles have twists, including one that feeds you false information without telling you, so even honest claims can be wrong.
A drawing mode for bad artists and good liars
For 4 to 8 players, the drawing showdown hands everyone a category and a secret word, except one faker. You sketch your clue without giving too much away, then study everyone else’s scribbles for the one that makes no sense. Debate, accuse, vote. Catch the faker and the honest artists score; stay hidden as the Impostor and the win is yours. With thousands of words in the pool, it is a short, loud break between deduction rounds.
Built for a full lobby of friends
This is a lobby game in the classic sense: join up, fill the village, jump into rounds. It is easy to learn, colorful and cartoony, with costumes and accessories unlocked with Feign Cookies so your little suspect stands out. Larger groups make the lies and votes land harder, and the game shines when co-op friends bring their own voice chat and keep the rounds moving. Expect suspicion, sudden betrayals, and instant rematches.
What should you know before you gather the village?
Can you play it solo with strangers?
You can join public lobbies, but this one is made for a private group. Random rooms can empty out mid-match, and the daytime debate needs people who stay, talk, and vote. Bring friends if you can; a regular crew turns it from a quick round into a game night.
Do you need voice chat?
Plan on it. The game runs on nighttime actions and daytime discussion, so accusations, alibis, and joke trials carry the fun. Many groups talk over Discord or another call while using the in-game text and voting for the official verdict.
What do Neutrals actually do?
They play their own side game. Depending on the role, that can mean surviving to the end, eliminating players from either side, stealing a role, or turning suspicion toward someone else. They may help Innocents one round and Impostors the next, which is why no confident claim ever feels safe.

















