$49.99Commandos: Origins Sneak, sabotage, vanish
A slow, careful WWII stealth-tactics game about six specialists pulling off raids, sabotage, and rescues. Plan patrol routes, combine abilities, and strike at the same second. Play solo or share the squad with a friend in 2-player online or split-screen co-op.
Is Commandos: Origins worth it?
Commandos: Origins is worth it if…
- you like slow, careful planning with a friend beside you
- you like stealth, patrol-watching, and perfectly timed strikes
- you like WWII tactics with six distinct specialists to share
- you like big maps with voluntary objectives to solve your own way
Screenshots
Two commandos are better than one
Take missions with a friend in 2-player co-op, online or via local split-screen. You divide the six commandos between you, so one of you can watch a patrol with the sniper while the other creeps the spy toward a wardrobe. It turns the usual pause-and-plan routine into actual talking: you count down, you mess up the timing, you reload and try again. One of you gets to be the genius, the other gets blamed when the alarm rings.
Six specialists, one fragile plan
You lead the Green Beret, Sapper, Sniper, Driver, Marine, and Spy across more than 10 missions, from Arctic cold to African desert. Each has a job the others cannot do, so success comes from combining stealth and destruction: scout vision cones, sneak past, climb, hide, drive vehicles, then hit several targets at once. The detailed maps offer multiple approaches, with core and voluntary objectives that reward full attention. Precision controls and simultaneous orders let you set up the perfect synchronized takedown.
History with room to improvise
The missions are set against the Nazi occupation, on the western coastlines, the Eastern front, and other historically authentic WWII ground. You infiltrate facilities, sabotage them where it hurts, and disappear. Interactive environments give you traps, vehicles, and hiding places to work with, so a raid, sabotage, or rescue can go loud, quiet, or somewhere awkward in between. Bugs and rough edges are still reported by co-op friends, so quick saves are part of the uniform.
Good to know?
Can you play it with co-op friends?
Yes. You and your friend share control of the six-commandos squad, which suits splitting scouting and sneaking duties. Solo play is also fully supported if no friend is around.
Can you play it solo?
Yes. The full set of missions can be played single-player, controlling all six commandos yourself. That means more juggling of abilities and timing, but also no arguments about who alerted the guards.
What do you actually do on a mission?
You study patrol routes and vision, move your commandos into position, and combine their skills for stealth entries and sabotage. Objectives include raids, sabotage, rescues, and infiltration across Arctic, desert, coastal, and Eastern front maps, with voluntary objectives for extra tactical work.
How tricky is it?
It expects patience. Enemies react to sightings and missing comrades, plans fall apart fast, and frequent saving is part of the routine. Several co-op friends report bugs, camera trouble indoors and in vehicles, and occasional desyncs, so it suits players who can laugh through a retry.

















