$7.99Climbey Grab, Swing, Race
Climbey is a VR-only climbing race: grab the wall, pull yourself up, and get to the finish before your co-op friends do. With physics-driven arms, wobbly jumps, and workshop levels to share, falling behind is half the fun.
Is Climbey worth it?
Climbey is worth it if…
- you want a VR game built around racing co-op friends up a wall
- you like simple controls that take practice to use well
- you enjoy making levels and sharing them through the workshop
Screenshots
Grab, pull, and try not to fall
You climb with your own arms. Reach for a hold, grip, pull your body weight up, then let go and grab the next one. Jumping takes a swing and a bit of timing, which is easy to understand and harder to land cleanly.
Levels push you upward past obstacles where one missed grab sends you sliding back down. You race up to 10 people to the finish, so there is always someone ahead to chase and someone behind to laugh with. Bring co-op friends and treat falling as part of the plan.
Built-in levels and endless workshop ones
You start with 15 intro levels that teach the movement and the timing. After that, the level editor with workshop support takes over, so you and your co-op friends can build climbs and share them.
Online play supports workshop levels too, which keeps races fresh as long as someone keeps building. You can also set a custom skybox, and comfort settings like floor dots, field-of-view reduction, and a spherical cage help if motion sickness usually cuts sessions short.
Good to know before you climb?
Can you play it with co-op friends?
Yes. Online multiplayer supports up to 10 people, including on workshop levels, so you can race friends through your own creations or someone else's. Low public population means it works best when you gather your own group first.
Is it hard to learn?
The basics are simple: grab, pull, release, jump. Precision is the hard part, especially jumps that need a clean swing and landing. The 15 intro levels give you room to practice before you chase faster times.
What helps if VR makes you queasy?
Turn them on before a long session and keep early climbs short while you find what suits you.

















