$29.99Bellwright Raise a rebellion, village by village
Framed for the prince's murder, you return home to build a rebellion one settlement at a time. Good for city builder fans who want management with swords drawn.
Is Bellwright worth it?
Bellwright is worth it if…
- you like slow, careful planning across linked settlements
- you like assigning workers and tuning production chains
- you like medieval survival crafting alongside town management
- you want combat and army command with your building
Screenshots
From a small camp to a network of towns
You start with little more than a camp and build outward. You place outposts and towns, gather timber, stone and food, hunt, and craft what your people need to survive. As you liberate regions from the Crown, you gain access to new followers and resources, which unlock better buildings and technologies.
You might set up a logging outpost in the woods and ship its planks back to your main town for construction. It is slow, deliberate town growth: more houses, more workshops, stronger walls, all paid for by supply lines you keep running.
Workers who build, craft and fight
Recruits are your workforce. Then you organize them: who chops, who hauls, who crafts, who trains as a soldier.
You assign a villager to a workbench and the arrows pile up while you are out hunting bandits. Management stays hands-on, with priorities to set and production chains to balance, so city builder fans who like optimisation have plenty to tune.
A medieval rebellion to feed and supply
Your towns exist for a reason: to stand against the Sovereign. You grow relations with settlements, raise armies, and take regions back from the Crown, while fending off bandits, royal troops and other dangers in the wilds. Stronger towns mean better equipped and trained soldiers.
You lead squads into battle yourself with sword, axe, maul, polearm or bow, using directional attacks and blocks. Win, and the trade routes get safer and your cause grows. Lose, and that next town hall upgrade feels very far away.
Good to know before you build?
Can you play it solo or with friends?
Both. You can run your rebellion alone in single-player, or build and fight together in online co-op. Co-op suits friends who want to split jobs, with one person keeping the town supplied while another leads recruits against bandits.
How does fighting work?
Combat is skill-based and directional: the angle of your mouse movement sets your attack and block direction. You pick from medieval weapons and armor, train your troops, and command squads and formations on the battlefield.
Do you need to eat and survive out there?
Yes. You gather, hunt and craft in a harsh world, manage resources, and explore for secrets. Food, tools and equipment keep you and your villagers going through seasons, travel and war with the Crown's army.
Is there a story behind the building?
You were framed for the prince's murder and fled. Back home, you lead the rebellion, uncover your family's secret, and learn what really happened that night. Liberating villages moves both the story and your town network forward.

















