关于我被学姐捡回家当女友这件事のアートワーク$3.9979%やや好評

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Story Synopsis

“Bang—!”

Tenna, a girl who has just arrived in the big city, barely has time to feel the warmth of this land of opportunity before crashing headfirst into the harshness of reality.

In her moment of despair, the one who reaches out to help her…

…is a senpai who appears like an angel — Natsu.

“Are you okay?!”

A single act of kindness. An unexpected connection between girls from the same hometown…

“Meeting Senpai Natsu… it must be fate…! (✧ω✧)”

But after that fleeting warmth comes a cold, unforgiving bank notification:

【Account Transfer -150,000 ¥】

What is the truth behind this enormous debt?

Will you confront your senpai and demand answers… or simply accept your fate?

And thus begins a light yuri story of two girls living together and supporting one another — sparked by a single “debt”!

“Th-That’s not true! We’re not in that kind of relationship… …probably? (✧ω✧)”

Gameplay

This visual novel includes approximately 60,000–80,000 words of narrative content and offers three branching endings. Estimated playtime is 2–3 hours.

The story progresses through player choices at key decision points. Different selections will affect the relationship with the senpai and determine the final ending. The game features a single heroine route, focusing on a dedicated and in-depth character relationship.

Character Introduction

Tenna (CV: 雪宮あかね) The protagonist played by the player. A clumsy and slightly introverted girl who ran away from home and came alone to the big city.

Natsu (CV: 雪乃 しろ)

The senpai who extends a helping hand to Tenna.

An elegant young lady from a wealthy family, highly capable — though she occasionally has her airheaded moments.

Shop Manager (CV: 鈴加雪乃)

The manager of a café.

Her true identity remains unknown.

Has an unimaginable fondness for maid outfits.

Notice

All characters appearing in this game are over 18 years old at the time the story takes place.

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