Somniphobiaのアートワーク基本プレイ無料60%賛否両論

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Escape the reoccurring nightmare and stop the cycle by fighting through strange enemies and collecting items and information to get out before you wake up, otherwise the dream resets, but changes slightly. Somniphobia combines traditional survival horror elements such as combat, fixed camera angles, and item collection, with rogue-like elements where the item, enemy, and room placement will be different every night.

Tank control movement Fixed cameras Procedural item and enemy placement Resource management Randomized map layout

This game was developed as a student project at DigiPen Institute of Technology and was created for educational purposes only. Please check out our publisher page for more information.

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