PINDEMONIUMのアートワーク基本プレイ無料100%7 user reviews

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PINDEMONIUM is pinball where every run rewrites the table.

Hit the target score before you run out of balls, cash in at the shop, and stack passives and upgrades until a single flip sets off a chain reaction of frozen bumpers, lightning arcs and runaway combos.

Real Pinball, Roguelike Stakes

A physics-driven table with 8 classic parts: bumpers, slingshots, spinners, drop targets, standup targets, lamp banks, orbit lanes and saucers.

Bumpers have HP. Wear them down to break them for a big payout. Then they respawn for another round.

Every hit feeds your combo. Keep the ball busy and the multiplier keeps climbing. Let it drop and it resets to zero.

Master the flipper. Catch the ball on the sweet spot for extra power, and time your press just right for a Perfect Parry.

12 stages across 4 rounds, each with a target score. Stage modifiers such as time limits, sealed parts, hit caps and halved scores force you to change your plan.

Build Your Deck

Spend your money in the shop between stages. Leftover balls and interest pay out too, so playing clean pays off.

40+ passives across three slot types: Ball, Map and Common. Each type holds only three, so every pick counts.

Stackable upgrades for Ball Power, Flip Power and the score of every table part.

Card packs: Random, Mega Random, Passive and Upgrade.

Vouchers that change the rules of the run itself, like an extra pocket, a bigger vault, bulk deals or a spare ball.

Synergies That Break the Table

Frostball freezes every bumper it hits. Hit a frozen bumper again to shatter the ice for ×3 damage.

Slingshot Charge doubles your ball's power on every slingshot bounce. Save it all for one big bumper.

Slingshot Rally doubles slingshot score every time you switch sides.

Drop Sequence pays ×10 when you knock the targets down in exactly the right order.

Glass Ball doubles every score you earn, but the ball shatters after 20 hits.

Headhunter gives +100% on Perfect hits and −30% on everything else. It's all in on accuracy.

Fireball, Lightning Ball, Bomb Ball, Sniper Ball, Phantom Ball, Planet Ball, Void Ball, Missile Ball… mix them and see what happens.

Pick Your Flipper

There are 10 flippers, each with a strength and a price to pay.

Ironclad starts with an extra ball but flips weaker.

Investor starts with extra cash but earns no interest.

Heirloom starts with a random passive but sees fewer items in the shop.

Clear runs to unlock more.

Then Keep Going

Cleared all 12 stages? Endless Mode pushes the target score up toward a billion. How far can your build go?

Features

Roguelike pinball deckbuilder with physics-based ball play

12 stages with stage modifiers, plus Endless Mode

40+ passives, 14 upgrades, 11 vouchers and 4 card pack types

10 unlockable flippers, each with a unique ability and drawback

Combo system with sweet spot hits and Perfect Parry

Retro screen-print art style

Steam Achievements

English and Korean

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