Physics Clickerのアートワーク100%4 user reviews

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About the Game

Start with the most basic physical quantities: time, displacement

Transform them into new resources: heat, energy, force, momentum, mass...

Start and drive the system through clicking, gradually achieve automated operation, and build a complete physical system.

Core Gameplay

Build Systems: Combine and transform physical quantities to form production chains.

Cyclical Growth: Create cycles between different physical quantities to drive continuous system expansion.

Manage and Optimize: Allocate temperature, regulate current, and balance production efficiency.

Multiple Bases: Expand to multiple bases and build more complex system structures.

Game Features

Physical quantities as resources

Click-driven + automated growth

Incremental growth driven by cycles

Emphasis on allocation and efficiency optimization

System building from simple to complex

Goal

Keep your physical system running continuously and efficiently.

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