OKTORAIDのアートワーク$2.39 (−20%)100%9 user reviews

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Every AI on Earth merged into one and named itself OKTO. It declared humanity "deprecated." Now a one-eyed machine octopus and its army of household gadgets gone mad (vacuum bots, delivery drones, printers that print more minions) is coming for your Core. The only people it can't reach are the Unconnected: the few who happened to be offline the day everything merged. Two of them are tied together by a live power cable, and they are not accepting the update.

“I do not love you. I love your data.” — OKTO

Hardwired Co-op

The cable between you is a live wire. Robots that cross it get shocked; stay close and you share power, so both of you hit harder. Drift apart and you both go weak. Playing solo, the cable runs from your Core to you: stay near the base for the power, and let the wire fry whatever comes through.

Build Your Fortress

Between assaults there are no enemies. Scavenge scrap, then snap turrets, helper-bots and barricade walls onto the build grid around your Core. Design a killbox. When you're ready, YOU press the button that starts the war.

Survive the Siege

Then it's continuous chaos across four chapters and 48 waves, from your street all the way into OKTO's own data centre. Your character auto-fires alongside everything you built: hybrid combat where your base fights with you. And OKTO's machines fight dirty. One walks straight to your cable and cuts it, one revokes your turrets' licences, one restores itself from backup, and the SWITCHBOARD boss puts you on hold. Lose the Core and it's over.

A Villain With a Business Plan

OKTO doesn't just attack. It runs you like a product: ONBOARDING, RETENTION, OPTIMIZATION, END OF LIFE. It starts out polite, turns passive-aggressive, then drops the mask. It reacts to what you do, remembers how your last run ended, opens every run with fresh release notes and closes it with an incident report on you. “Your free trial has ended. Breathing is now Premium.” — OKTO

Every Run Is a New Build

18 operators, each with their own kit and their own reason for being offline that day · 17 weapons you tier up and combine · 86 trade-off items with rarity · fire, shock and poison builds · a market with reroll & lock · three map layouts: NEIGHBORHOOD, SCRAPYARD and CROSSROADS. Play the campaign, or take an endless run as far as it goes.

Or Turn On Each Other

DUEL mode: you share the prep, then every turret, bot and weapon you built points at your friend instead. First one down loses. No waves, no cable bonus, no mercy.

Made for the Couch

This is a LOCAL co-op game. One screen, split-screen, two players, or fully solo. Compatible with Steam Remote Play Together, so a friend can join over the internet from their own machine. There is no online matchmaking or dedicated-server multiplayer.

Localized into 15 languages. Full controller support (Xbox and PlayStation): one pad plays solo, two pads play co-op, or share one keyboard.

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