Malody Vのアートワーク$2.9973%やや好評

Malody V

Malody V is a rhythm game sandbox with seven ways to play: falling keys, taiko drums, catch, pad, ring, slide and cube. Build your own charts and skins, import charts from other games, chase online rankings or fill a room with friends. Made by volunteers, fed by a community that never stops charting.

Malody Vは買い?

Malody Vは、こんな人なら買い

  • you want one rhythm game that covers falling keys, taiko, catch and more
  • you like tinkering: making charts, editing skins, setting up everything your way
  • you enjoy chasing leaderboards and beating your own scores over and over
  • you want short, fast sessions that pull you back for one more run

スクリーンショット

Seven rhythm games in one

Pick a lane and it plays like a different game. Key is the classic four-lane note fall. Taiko hands you a drum. Catch has you catching fruit as it drops. Pad, Ring, Slide Live and Cube each bring their own take on hitting notes to the beat. Every mode has its own charts, its own ranking board, and its own community making content for it. You can grind one mode for months, then open a room with friends and find out who actually knows their way around a taiko chart. The charts come fast and strange: pop hits, obscure tracks, pure meme charts, and finger-breakers, all in the same library.

Build it yourself

This is the part that keeps players coming back. Every mode ships with a full chart editor, so you can chart your own songs and share them online. The skin editor goes further: rearrange the play field, restyle the notes, tweak the interface until it looks the way you want. Import charts from other rhythm games too, since Malody V reads osu, bms, sm, pms, mc and tja formats. Add play effects like random, flip, rush or hide to twist familiar charts into something new, and record your runs to study or show off. It feels less like a fixed game and more like a workbench you keep returning to.

What should you know before starting?

Can you play with friends?

Yes. Every mode supports multiplayer rooms, so you can play Key, Taiko or anything else together online. There are online rankings to climb as well, and the game even supports private servers if your group wants to run its own space.

Do you need to tinker to get songs?

A little. Getting community charts means adding a server yourself, which takes a few minutes and a short guide to follow. Once it is set up, the flow of new charts from other players never really stops. If you would rather skip setup entirely, this part may test your patience.

Is it polished?

It is a volunteer project that is still being worked on, and it shows in places: occasional stutter and small bugs are a real trade-off, especially if you chase high scores where every frame counts. In return you get a level of freedom most rhythm games never offer.

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