Dominate & Conquerのアートワーク$6.99100%1 user reviews

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Dominate & Conquer is a tactics autobattler set in a medieval fantasy world.

You play the role of a king who is set on conquering the world with his army,

but to conquer the world is no easy feat as there are challenges along the way.

You must challenge and defeat the opposing forces led by rival kings in order

to claim their territory and riches for yourself. The more you win, the more you

are rewarded, each fight you win rewards you with valuable resources required

to further enhance your army. But be aware that just like you are getting stronger

so are your opponents, each challenge you win leads to a harder challenge to

face. Do you have what it takes to conquer the world?

Choose one of 3 armies to start with, each army comes with a different king

and 3 units. Choose the army that best suits your playstyle.

Each king comes with 2 spells, ranging from healing and attack buffs for

your units, to damaging the enemies units with meteors or sacrificing a

unit of your own to keep your king alive.

Each unit comes with 3 skills, skills can have various effects such as lowering

the attack of an attacked enemy, healing allies upon dying,

poisoning an attacked enemy and more.

Resource management, each battle you win rewards you with gold, experience

and sometimes skill points. It is up to you how you spend these resources

in order to build your army and plan future attacks.

Unit management, choose up to 6 units to be part of your army and

swap them out with reserved units whenever you need before battle.

Shop system, the shop is the main way you'll be recruiting more units for

your army, not only that but you can also buy experience for your units this way.

Challenging gameplay, the game starts off pretty easy, but the more you advance

through the world the more challenging the stages become. Do you have what it

takes to beat them all?

Tactical grid based gameplay, the play field is divided in two 3x3 grids, one for

you and one for the enemy. At the end of each turn you can place a unit in

a cell with a matching type(front, middle or back).

Will you defend your king from incoming attacks or attack the enemy's king instead?

Replayability, the game is intended to be replayable as you can make various

builds based on unit synergies and fights are not always the same even when

facing the same opponents.

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