Deflectのアートワーク$19.99100%1 user reviews

スクリーンショット

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ABOUT THE GAME

DON'T SHOOT. SEND IT BACK.

DEFLECT is a bullet hell parry roguelite where you never fire a single shot. Every bullet on screen belongs to the enemy: until you catch it on your shield arc and send it screaming back. Your defense IS your offense. Reflected shots seek their owners, dead-center catches trigger PERFECT parries that slow time, and a clean streak ignites FEVER: an unstoppable crescendo where every catch is flawless.

One rule. Infinite violence. Don't shoot: send it back.

READ. PARRY. PUNISH.

Nine bosses and a wave-100 OMEGA finale, each a distinct duel: telegraphed body-slams, ricochet GUARD windows you can PERFECT-parry right back, spiral storms, crossing HELIX weaves, and closing SURROUND rings with one gap to dash through. Every death is legible: if it hit you, you saw it coming. Dash through fire with i-frames, detonate a Burst when the wall closes in, and bank PERFECT parries into an Overcharge lance that deletes what it touches.

BUILD A MONSTER

Draft upgrades after every wave: Scattershot splits, Arc Lightning chains, Chrono deepens your slow-mo, Executioner finishes the wounded. Claim run-defining relics from every boss. Hunt ARPG loot with rarity tiers, set bonuses, named legendaries, and a gear treadmill that climbs with the Threat you dare. Stack it all into a reflect multiplier that turns one caught pellet into a screen-clearing lance.

And when a golden HOARDER scurries across the field: kill it fast. It erupts into a LOOT FOUNTAIN: a sprinkler of hearts, Essence, and gear. Let it reach the edge, and it escapes with everything.

SEVEN REAPERS. SEVEN WAYS TO DIE WELL.

The all-round VANGUARD. The walking fortress BULWARK and its shield-panel Phalanx. The two-heart glass razor PHANTOM. The loot-magnet WARDEN. TEMPO, who hits harder the faster it moves. The death-cheating REVENANT, strongest at its last heart. The counter-duelist RONIN, who turns the whole screen into one Riposte. Each with a signature ability, an exclusive draft card, a unique Mastery, and a Specialization fork.

THE GAUNTLET NEVER ENDS

Fight down 100 waves through six sectors to fell OMEGA: then do it again at a higher Threat, where new rules stack onto every rung of the ladder. Go ENDLESS, where named Corruptions pile mutation onto mutation. Race the daily seed against everyone else. Or enter BOSS RUSH: every boss back to back, then past OMEGA into an endless gauntlet of HYBRID bosses: spliced monstrosities like SENTIVOURER and WARVIATHAN arriving in packs of up to five, each with a fused body, movement, and attack kit that has never existed before your run.

Random events keep every wave honest: GOLD RUSH, ELITE PARADE, BOUNTY bosses, FRENZY duels. You'll never clear the same field twice.

EARN EVERY INCH

An Arsenal of permanent upgrades, seven Reapers, cosmetics, and an Ascendancy tree: a progression mountain measured in millions of Essence, every point of it earned by playing well. Over 80 feats across every game mode. A Threat ladder that only demonstrated skill can unlock. Split-screen for two Reapers, a full replay-deterministic engine, and a synthwave soundtrack with a streaming-style Jukebox.

The floor is covered in bullets. All of them are yours. Send them back.

KEY FEATURES

Pure parry combat: reflect, PERFECT-parry, dash, and Burst; you never fire a shot

100-wave campaign, Endless with stacking Corruptions, Daily seeds, and an endless Boss Rush

Procedurally spliced HYBRID bosses and multi-boss packs of up to five

45+ draftable upgrades, 26 relics with set synergies, and full ARPG loot with rigs and legendaries

Seven Reapers with signature abilities, exclusive cards, Masteries, and Specializations

The Hoarder, loot fountains, random wave events, shrines, pacts, and anomalies

An uncapped Threat ladder with a readable new rule at every rung

80+ feats across mode-specific categories; millions of Essence of permanent progression

Local split-screen versus race · controller support with full rumble · replay-safe determinism

Original synthwave soundtrack with an in-game Jukebox and beat-reactive visualizer

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