纣王抓妃のアートワーク$1.99

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core gameplay

Player control: Use the keyboard directional keys (↑↓←→) to control the movement of King Zhou.

Digital system:

King Zhou and each of his concubines have a number displayed above their heads (shown in the center of the picture).

Every time a concubine is successfully captured, King Zhou's number only increases by 1 (the score is calculated based on the number of concubines captured).

Concubine logic:

Always keep 6 concubines on the screen.

After catching a concubine, immediately refresh a new concubine, keeping the total number at 6.

Movement mechanism: All concubines move randomly within the screen, bounce back when they touch the boundary, and periodically change their movement direction randomly.

Rules for capturing concubines:

King Zhou can only capture concubines whose numbers are less than or equal to King Zhou's number (friendly concubines).

Consorts with numbers greater than the number of King Zhou (enemy concubines, red logic) cannot be caught. Touching them will end the game.

Intelligent color change: After each capture, all concubines update the color of their heads based on the current number of King Zhou.

Level system: For every 10 captured concubines, their movement speed will slightly increase.

Game end and restart:

When King Zhou encounters a concubine whose number is greater than his own, the game ends.

After the game ends, you can choose:

Press R to restart

Press Q to exit the game

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