1982のアートワーク基本プレイ無料93%非常に好評

スクリーンショット

Steamストアより

1982 is a FREE retro inspired blasta-thon that will test your gaming skills to the max.

The game was created using AppGameKit an easy, quick and powerful game development tool.

1982 GAME MODES

Arcade - battle through 50 progressively difficult levels against some familiar early 80's home computer and arcade enemies. Survivor - how many points can you score with only one life? Time Attack - score as many points as you can in 3 mins. Unlimited energy, but each hit reduces your score multiplier

POWER-UPS - Kill, Catch or Collect

Each power-up has 2 uses, one when collected by the players ship and the other when shot and destroyed. If you catch a power-up before it hits the ground then it's effect is increased. (ie. More energy is regained or lasers, rockets or shield last longer.) A successful catch is indicated by a heart.

Kill, Catch or Collect?

The 4 types and uses are as follows:

1. Energy Power-ups (green) Kill - creates a large explosion Catch or Collect - restore player energy

2. Laser Power-ups (red) Kill - deploys a temporary horizontally firing laser turret Catch or Collect - grants the player a temporary weapon increase

3. Rockets Power-ups (purple) Kill - deploys a temporary rotating rocket launching turret Catch or Collect - grants player a temporary rocket power-up

4. Shield Power-ups (cyan) Kill - creates a temporary portal that destroys all enemy bullets Catch or Collect - grants the player a temporary shield protecting against all impacts

SCORING

General Each enemy kill is worth 1 pt x score multiplier. The Score Multiplier is increased by filling the kill gauge on the left of the screen. To do this string a lot of kills together quickly. Failing to kill anything causes the gauge to drop.

Abductions...of Man & Multipliers When a certain number of enemies reach the ground a Man will be abducted by a yellow saucer. As well as abducting Man the saucer takes x3 from your multiplier.

Kill the saucer and allow Man to fall safely to the ground and your x3 multiplier is returned.

The number of enemies reaching the ground needed to trigger an abduction reduces as your multiplier increases. High multipliers are hard to defend.

Coins Many in game actions such as killing certain enemies trigger a coin drop. Pick up the coins for extra points (5pts x multi), catch them for a further bonus (10pts x multi). Caught coins are indicated by a heart.

Bonuses Complete any of these in game actions to trigger a bonus coin drop...

Arcadia - Survive a level Astro Blaster - get a new high multiplier for your current game Major Havoc - trigger 2 Astro Blasters within 5 secs Missile Command - have 2 remote missile launchers active at the same time Laser Zone - have 2 remote lasers active at the same time Bomberman - kill lots of enemies in an energy power-up explosion Defender - stop any enemy reaching the ground for 30 secs Repulsar - Ram an enemy with your shields 2084 - rescue Man from the saucers 3 times in a row

If you like 1982 then checkout this other game made by Binary Zoo:

1982に似たゲーム

すべて見る
Echoes+

Echoes+

Steamレビュー858件中92%が好評現在のプレイヤー数:1無料
GanaBlade

GanaBlade

Steamレビュー148件中95%が好評$3.99
Space Codex

Space Codex

Steamレビュー233件中86%が好評$0.99
Planes, Bullets and Vodka

Planes, Bullets and Vodka

終わりのないトンネルを飛び抜け、弾の壁を縫って、毎回さらに高い倍率を狙おう。

Steamレビュー2,855件中85%が好評現在のプレイヤー数:30$4.99
Power-Up

Power-Up

Steamレビュー30件中60%が好評$2.99
Ultratron

Ultratron

Steamレビュー518件中87%が好評$5.29

Binary Zooのほかのゲーム

すべて見る
Echoes III

Echoes III

Steamレビュー16件中69%が好評$7.99