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Primage – a unique blend of survival, RPG, and strategic management

Explore a procedurally generated world set in the Stone Age. Develop your settlement, craft tools, fight for survival, and shape your character in a world full of challenges.

Game World

– Infinite, procedurally generated terrain with diverse biomes: forests, swamps, deserts, mountains, caves, and water areas – Dynamic day and night cycle – Changing weather: rain, storms, fog – Four seasons affecting conditions and resource availability

Survival Elements

– Hunger and exhaustion affecting regeneration speed and action efficiency – Acquiring food through hunting, gathering, and farming – Crafting tools and weapons from basic materials

Combat and Hunting

– Over 20 animal species: land, aquatic, flying, and venomous – 10 types of weapons and tools – Tracking, skinning, and realistic animal behaviors – Combat based on dodging, heavy attacks, and throwing

Character Development

– Point-based ability unlocking system – Skills affecting survival, combat, gathering, and tracking – Active and passive abilities triggered by context

Settlement Management

– Over 30 types of structures: shelters, workstations, storage buildings, furniture – Settlers perform tasks: gathering, building, defending, hunting – Satisfaction system influencing population growth – Reputation and relations with other settlements – Task automation through gathering and construction zones

Early Access is just the beginning

Primage is a long-term project developed in stages. The release version offers a solid foundation, and upcoming updates will introduce new systems, content, and improvements.

Thank you for your interest and for helping shape the future of the game.

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