Arte de Swarmbreak

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Move. Aim. Survive.

Swarmbreak is a twin-stick shooter about outlasting a swarm that only gets bigger. Runs are quick, deaths are fast, and the next run starts in seconds.

Features

Fast runs with a quick restart

Unlocks that carry over between runs: characters, weapons, perks and Threat levels

A best survival time for every Threat level

Steam achievements

Build your run as you play

Perks: Choose one of three each time you level up, and stack them into a build that fits your weapon and character.

Weapons: They drop from kills mid-run, from shotgun and rifle up to railgun and swarm missiles. Each fires and feels different.

Power-ups: Short, powerful buffs that can turn a fight that's going wrong.

Every run unlocks something

Every run counts, even the bad ones:

XP carries over between runs. It unlocks new weapons and perks that join the drop pool in later runs.

Characters unlock from milestones. Kill 500 enemies in one run, survive five minutes, beat bosses, or die enough times. Each milestone opens up a new way to play.

Survive ten minutes to unlock the next Threat level. Every Threat level keeps its own best time to beat.

8 characters, 8 ways to play

Each one has a passive that changes how you play. The Berserker hits harder near death. The Scout has a shield that recharges. The Demolitionist makes every bullet explode. The Revenant gets back up once.

The swarm adapts

Bosses arrive and each has its own special attack: vent, lunge or slam.

Enemies spawn with affixes, so you have to read them. Shielded ones soak hits, Splitting ones multiply, Volatile ones explode, Swift ones rush you.

Threat levels are optional difficulty tiers you pick before a run. Each new level adds one new rule on top of the ones below it. The rules switch on one at a time during the run, so a high-Threat run keeps getting harder the longer you last. Threat 0 is the base game and each unlocked new level provides new challenges and rewards.

18 Achievements. Every One Earned.

Century and Exterminator — 100 kills in a run. Then 250.

Five Alive and Double Digits — survive five minutes. Then ten.

Ascended — hit level 20 in a single run.

Boss Down, then Boss Farmer — your first boss, and your twenty-fifth.

Spin It Up — unlock the minigun.

Full Arsenal — unlock all 14 weapons.

Full Roster — unlock every character in the game.

How long can you survive?

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