Arte de Orbital Dispatch$8.99100%6 user reviews

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You are the dispatch operator of Orbital Outpost Kepler-4 — humanity's furthest waypoint on the rim trade corridor.

Your job: guide civilian ships to dock, scan suspicious cargo, reject contraband, and keep the station running.

Simple enough — until the pirates show up.

DOCK. SCAN. SURVIVE.

Manage incoming traffic in real time. Civilian ships need routing to the docking ring. Suspicious vessels need deep scans before you let them through. Miss a smuggler and you pay the fine. Reject an innocent trader and you pay worse.

Then the raiders arrive. Pirates fly straight for your station — no negotiation, no mercy.

Dispatch security drones to intercept them before they hit your hull.

ESCALATING THREATS

Each shift brings more ships, more hostiles, and harder decisions.

Smugglers hide contraband in civilian traffic. Scan them or pay the price.

EMP Smugglers detonate on scan, blacking out your systems.

Parasite Carriers infect nearby ships in orbit. Dock an infected vessel and your hull pays for it.

Juggernauts shrug off a single drone hit. You'll need more firepower.

Warlords jam nearby callsigns, hiding their escorts from your radar.

Dreadnoughts bring an entire pirate fleet with them.

Aliens phase-jump toward the station, teleporting unpredictably past your defenses.

The Hivemind commands the alien swarm.

UPGRADE YOUR STATION

Between shifts, spend your earnings on upgrades across three categories:

Operations — Faster scanning, auto-scanners, longer shifts, fuel depots

Defense — Reinforced hull, hull repair, faster drones, EMP shielding

Economy — Cheaper drones, cargo manifests, insurance, contraband bounties

Choose carefully. Credits are tight and every upgrade you skip is a risk you take.

A STORY TOLD THROUGH COMMS

Your crew talks between shifts. Commander Kovacs gives orders. Lt. Mira delivers intel. Kestrel-7 reports from patrol. Dr. Voss warns about contagion. And when Sector Fleet Command calls — it's never good news.

The story unfolds across 30 shifts: a pirate warlord consolidating power, a dreadnought assault, and then something no one expected — contact from beyond the system.

FEATURES

Endless shifts with escalating difficulty

3 unique boss encounters: Warlord, Dreadnought, Hivemind

15 ship types: civilians, smugglers, pirates, aliens, and bosses

21 upgrades across operations, defense, and economy

26 Steam achievements

Real-time ship management — dock, scan, reject, dispatch

Phase-jumping alien enemies with unique movement

7 voiced characters with a full narrative arc

Shift events: fuel leaks, contraband surges, sensor blackouts, solar flares

Ship codex tracking all encountered threats

High score tracking

Steam Cloud save sync

Localized in 9 languages

Retro radar aesthetic with CRT-style visuals

THE STATION DOES NOT FALL.

Endless shifts. One station. Every decision matters.

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