Arte de Need For Scream$4.9962%Variadas

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You are a student who has come to Russia on an exchange program. Alongside your studies, you have a hobby — running a blog about life in Russia for your American followers. One day, you hear rumors about a nearby village said to be cursed. Driven by curiosity and the chance to create unique content for your channel, you decide to visit the village and film what you find.

According to legend, a terrible tragedy took place in the village not so long ago. A young boy came to spend the holidays with his grandfather. After some time, the grandfather fell ill and asked his grandson to make him an herbal brew. Unable to find sage at home, the boy went into the forest and mistakenly picked foxglove — a plant that looks very similar to sage.

But unlike sage, foxglove is poisonous, known for its toxic properties and especially dangerous to the heart. Because of this, the grandfather died, and the boy remained locked in the house with the body for several days... until his parents arrived in the village.

After that incident, strange things began to happen in the village. A chilling, ringing silence settled over the area — and those who dared to break it would wake up the next morning without their tongues.

Rumor has it that the old man couldn’t stand noise — not even in death. When his grandson was taken from him, his spirit began to wander the village, cursing anyone who made a sound, determined to plunge the place into absolute silence.

The village was quickly abandoned and remains deserted to this day.

This is a classic walking simulator with lots of jumpscares. You'll solve light puzzles, explore the village, and uncover the stories of its former residents.

A unique feature of the game is the use of your microphone. The ghost of the grandfather will attack you, and the only way to fend him off is to scream into your mic as loudly as possible.

The village is plunged into complete darkness. Your flashlight is your only companion — but it must be manually charged to light your path.

It may seem like the village is completely dead — just eerie crows around — but wait... is that a cat? Where did it come from? Is it leading you somewhere? Is it trying to help, or is it luring you into a trap?

You’ll have to find out for yourself.

Autosave system.

Realistic graphics.

High-quality sound design.

Puzzles of varying difficulty.

Average playtime: 60 minutes.

Walking simulator genre.

A sequel to QR DEAD.

Note! The game features machine translation into the following languages:

French

German

Spanish

Portuguese (Brazilian)

Chinese (Simplified)

Korean

Polish

Japanese

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