$6.29 (−10%)Confidence Man
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Take the money. Or risk one more month.
A turn-based card roguelite about running a Ponzi scheme. The 1920s. You promise investors a fortune, then use the next person's deposit to pay the last. Every new investor brings cash and another promise you must keep. How big can you grow the scheme before it is time to leave?
Bigger promises. Bigger bills.
Set the returns you promise. Spend your limited actions on recruitment, calming investors or controlling suspicion. Higher promises can bring more cash through the door, but they also make the next bill harder to pay. The money coming in is borrowed. Your next payout is real.
Build your con around the cards you get
Draft operating methods to shape your plan: cheaper recruitment, cash moved into your stash, or a faster getaway. Adapt to the investors who turn up and the crises ahead. Earn notoriety to unlock new identities between runs. The Preacher starts with a believer; the Ghost needs fewer payouts to escape. A different opening changes how far you dare to push.
Starting your getaway does not stop the bills
Choose when to leave, then keep making payouts until you actually escape. Leave early with a smaller haul, or stay for one more month and risk losing your chance. Booking the boat is only the start.
Take the con further in the full game
Five playable characters: start as the Nobody, then earn the Preacher, Fixer, Socialite and Ghost through play. Face the later federal investigation, pursue the Legend ending, and play beyond the Demo's month cap. The free Demo includes the core game, the Nobody and unlockable Preacher, and the earlier crises, with a limited run length.
Buy Confidence Man to unlock the remaining identities through play and pursue the Legend ending. You can also try your first scheme in the free Demo on this page.


















