Free to playNOeSIS01_诉说谎言记忆物语 Lies, memory and a school full of secrets
An ordinary high school student gets pulled into a string of campus suicides after meeting a girl who hears the dead. You read through three routes tied to a senior, a childhood friend and a younger sister, sorting lies, memories and past secrets as the horror builds.
Is NOeSIS01_诉说谎言记忆物语 worth it?
NOeSIS01_诉说谎言记忆物语 is worth it if…
- you like slow visual novels where daily life slowly turns into horror
- you like picking apart timelines, memories and lying narrators
- you like romance routes mixed with mystery and psychological horror
Screenshots
Three routes around one campus mystery
You follow the story from the main character's point of view as everyday school life slides toward suicides, mind games and buried secrets. The plot splits into three parts, one for the trusted senior, one for the strong, housekeeping childhood friend with a red puppet, and one for the quiet younger sister who loves hot chocolate and philosophy. Each part has its own tone and two endings, and later twists reframe what you thought you knew. You spend a lot of time reading warm daily scenes before the dread closes in, which makes the turns land harder.
Cute drawings, philosophy and sudden scares
The hand-drawn anime art looks sweet at first, then sits oddly well against talk of death, memory and self-deception. Expect heavy philosophy name-drops, odd science skits and fourth-wall jokes, plus abrupt scare sounds that cut through the music. The soundtrack is a highlight, with gentle daily tracks and uneasy horror pieces that sharpen the mood. You drop a choice, the route shifts, and a detail from chapters back returns with a new meaning. The first entry leaves threads open for the sequel about羽化, so come for the island and the fights more than the plot is wrong here: come for the riddles more than clean answers.
What should you know before reading?
How much reading is it, and how do the routes work?
It is a long read, often 10 to 30 hours, told in three chronological parts rather than branches you pick at the start. You move through the senior's story, the childhood friend's story and the sister's story in order, each with two endings. Save slots are generous, though you will not need many, and a development room lets you recheck extras. Finish the first entry before looking at its character notes, since they spoil the second game.
Is it scary or just dark?
Both. Much of it is school comedy and romance, then the horror arrives through death visions, cruel mind games and loud scare sounds. The cute style makes those moments stranger rather than softer. If jumpscares bother you, keep the volume low.
Do you need to know philosophy to follow it?
No. The script drops in French, English terms and talk of death and memory, and some lines are deliberately cryptic. You can follow the campus mystery and character drama without catching every reference, and the later reveals connect the earlier confusion.

















