$14.99Dead Reset Death Is Only a Reset
Trapped in an underwater facility and stuck in a death loop, surgeon Cole Mason must operate on a patient hosting a parasitic horror. Dead Reset is a live-action visual novel where you read the room, pick sides, and die a lot on the way to four very different endings.
Is Dead Reset worth it?
Dead Reset is worth it if…
- you like choice-driven stories with routes and multiple endings
- you like horror built on tension, gore, and moral calls
- you like replaying to find every death and ending
- you like live-action FMV instead of illustrated sprites
Screenshots
A horror movie you steer by dying
You watch filmed scenes and make timed calls for Cole: who to trust, who to help, when to cut. Death is not a fail state here. Each death drops you back with a little more knowledge, so a fatal choice teaches you which wire not to touch next time around. The loop turns trial and error into the plot, as you push toward Redemption or Damnation across four endings.
Trust, grudges, and bloody practical effects
You build or break bonds with the small crew around you, and an in-game tracker shows where you stand with whoever is still alive. Those loyalties shape your road to survival. The look is low-budget sci-fi horror played straight: a cramped underwater base, surgical gore, and practical creature effects. Streamer Mode lifts the choice timer so viewers can vote on Cole's next bad decision.
What should you know before playing?
How do choices work?
You pick dialogue and survival calls under time pressure, unless Streamer Mode is on. Choices test your morals, shift relationships on the tracker, and steer Cole toward Redemption or Damnation and one of four endings.
What does dying actually do?
Dying sends you back in the loop with what you learned. Expect to die often while probing the facility, the parasite, and the crew, then use that knowledge to pick a safer path next time.
Who are you dealing with down there?
A kidnapped surgeon, a patient with something evolving inside, and a handful of staff you can befriend or alienate. Alliances matter, and not everyone makes it to the end.

















