$14.99Corpse Party A charm gone very wrong
A farewell charm called Sachiko Ever After goes wrong and traps nine classmates in Heavenly Host Elementary, a rotting school haunted by child spirits. You explore in small groups, read through the dread, and make small choices that decide who lives. Worth playing for visual novel readers who want a dark, choice-heavy horror story with dozens of grim endings.
Is Corpse Party worth it?
Corpse Party is worth it if…
- you like dark horror stories where reading and choices drive everything
- you enjoy tracking down multiple endings, including the bad ones
- you like retro pixel art paired with strong voice acting and music
- you want a story about trapped friends piecing together an old mystery
Screenshots
A school ritual that traps you
It starts with a goodbye party at Kisaragi Academy. Mayu is transferring schools, so Ayumi brings out a paper charm from the internet that is supposed to keep friends together. Then an earthquake hits, and you wake up separated inside Heavenly Host Elementary, the cursed school that once stood on the same ground.
You move through its 2D corridors in groups of two or three, reading dialogue and narration as nine classmates and a few side characters try to find each other. The only way out is to piece together what happened to the victims trapped there over 50 years.
Small choices, gruesome endings
This plays like a point-and-click adventure without battles. You walk room to room, examine objects, bodies, and notes, and pick where to go and what to touch. Those decisions branch the story, and each of the five chapters has multiple endings.
Pick wrong and someone dies badly — the game has dozens of shocking endings, and your choices decide who makes it through. A fast-forward function lets you skip text you have already seen, which helps when you go back to chase a better outcome or a worse one.
Cute sprites, ugly deaths
The 16-bit-style pixel art looks almost sweet at first, all small chibi-like characters in a run-down school. That softness makes the gore and hauntings land harder, since you are left to picture details the sprites only suggest.
Over 5,000 lines of spoken Japanese dialogue carry the panic and guilt, backed by a soundtrack that stays tense during long stretches of exploring.
What should you know before playing?
How do you actually play it moment to moment?
You control small groups and walk them through Heavenly Host, stopping to examine doors, items, corpses, and notes. There are no battles. Progress comes from thorough exploring, talking, and choosing what to do next, closer to a point-and-click adventure than a role-playing game.
Can you replay chapters to see other endings?
Yes. The story is told in chapters you can revisit, so you can try different routes without losing everything. The text skip feature only fast-forwards dialogue you have already read, which keeps replays focused on the new choices.
Is the dialogue voiced in English?
No, the voice track is Japanese only, with over 5,000 spoken lines from the original indie cast. You read along in English text while the voices carry the fear, arguments, and breakdowns.

















