$7.99Retail Hell Run the Last Store in Purgatory
You are the only clerk in purgatory's only convenience store, working an infinite shift to pay off a debt. You brew coffee, make hot dogs, stock shelves, tidy up and serve the dead fast enough to earn tips and stay alive. A strange, dark little management sim for tycoon fans who want their budget balancing with curses.
Is Retail Hell worth it?
Retail Hell is worth it if…
- you like small shops where stocking, cleaning and repairs are the whole game
- you want customers with actual stakes, where slow service bites back
- you like a management loop tied to a mystery with multiple endings
Screenshots
Running a convenience store for the dead
The shop is yours to keep upright. You keep coffee brewing and hot dogs rolling, fix the machines, tidy the floor and watch the shelves, because if stock runs out there is nothing to sell and nothing to pay your debt with.
Money matters here. You collect payment, pay taxes, and trade for grisly upgrades that make the next shift slightly less lethal. It is small-scale tycoon work: one store, one clerk, a constant choice between serving the next grotesque customer and restocking before something else breaks.
Customers who can curse you
The roster is all eldritch entities with strange requests and cryptic orders you have to decipher. Serve them quickly and you might get a tip. Keep them waiting or get it wrong and you face consequences, from reality-warping curses to side effects you did not order.
Between sales you piece together why your shift never ends. Your past life holds the reason you are stuck in this fluorescent corner of the afterlife, and what you uncover leads toward multiple endings. Break the cycle, or stay employee of the month forever.
What else should you know?
How does the management side actually work?
You run a single first-person store: brew coffee, prep hot dogs, maintain machines, keep the place tidy and keep shelves stocked. Income goes toward taxes, debt and upgrades, so every shift is a balance of serving fast and restocking before the store slips under. If the store fails, your soul goes with it.
What do the customers do to you?
They make odd, sometimes cryptic requests and punish sloppy service. Quick, correct service can earn tips; mistakes and delays risk curses and eldritch side effects. Reading what the dead actually want is part of the job.
Is there a story, or is it just shifts?
There is a throughline about your past sins and why you are damned to this job. Working shifts funds survival, while uncovering that past points toward different endings, which gives repeat runs a reason beyond a better till.

















