Free to playPlanet Explorers Build a home on an alien world
Planet Explorers strands you on the planet Maria after a colony ship crash, and leaves survival up to you: gather minerals, craft gear, farm, and build a colony that can hold against 140-plus alien creatures. With a 30-hour story, a procedural adventure map, and an editor for vehicles and weapons, survival crafters get a strange, roomy sandbox to shape.
Is Planet Explorers worth it?
Planet Explorers is worth it if…
- you like slow colony sims where farming and diplomacy matter as much as fighting
- you like building your own guns, armor, and vehicles from gathered ore
- you like large alien maps with many biomes, bosses, and dungeons to explore
- you like story-driven survival with an ending you can reach at your own pace
Screenshots
Dig, gather, and shape the ground itself
The planet is made of voxels, so you change the land as well as live off it. You dig for ore, scan for resources, and clear space for walls, farms, and colony buildings. There are over 15 mineral types and 200 items to find and use, with day and night cycles and weather passing overhead. You flatten a patch of red soil, lay down plots, and plant crops to keep your people fed while something large moves beyond the perimeter.
Build a colony and keep its people alive
Story mode gives you a 17 by 8 km map with NPCs, missions, farming, training, and diplomacy. You recruit followers, including an AI robot companion, assign them a place to live, and supply them with food and water. You can negotiate with sentient aliens or end up at war with them, and defend the colony from local life forms. Play the missions straight through to the ending, or spend your time farming, cooking, and reinforcing walls.
Make your own weapons and vehicles
The Creation Editor lets you build weapons, armor, vehicles, boats, flying craft, and other objects, then use them anywhere. You put together a rough buggy from gathered materials, bolt on better parts as you find stronger ore, and drive it out across a new biome to hunt bosses or clear a dungeon. Adventure mode adds a procedural 40 by 40 km map with random missions and bosses, while Build mode removes enemies and gives unlimited material for testing ideas.
What else should you know?
Can you play it solo?
Yes. The game is built around single-player, with three options: story, adventure, and build. Story mode also supports co-op, so you can bring friends into the colony and mission map rather than surviving the crash alone.
How big are the maps?
Story mode takes place on a fixed 17 by 8 km world with distinct biomes, characters, and locations. Adventure and build modes each use a 40 by 40 km map, with adventure maps generated procedurally from a seed for fresh terrain, missions, and bosses.
What do you actually do to survive?
You explore, gather minerals and plants, craft tools and weapons, plant farms, and build shelter that grows into a colony. A resource scanner helps you find deposits, and realtime water physics, weather, and night cycles shape where and when it is safe to work.
Do you have to fight everything?
No. There are over 140 enemy types and several bosses if you want combat, plus dungeons to clear. But you can also farm, make food, keep colonists supplied, negotiate with sentient aliens, and defend your perimeter, and still reach the story ending.



















