$5.99Tidy Tails 5,555 plushies to sort
Restore order to a cat plushie store, one shelf at a time, while your cat supervises.
Is Tidy Tails worth it?
Tidy Tails is worth it if…
- you find sorting and organizing genuinely relaxing, not boring
- you like cats enough to forgive one for destroying an entire shop
- you want a low-stakes game with no timers and no way to lose
- you enjoy spotting small differences, the way hidden object games ask of you
Screenshots
A tidy-up game with no pressure
Nothing here rushes you. There are no timers, no failure states, no customers tapping their feet: just a floor covered in plushies and all the time you want to deal with it. You pick up a cat, look at its design, and decide where it goes. The mess shrinks a little with every trip, and the store slowly turns from chaos into a collection you built yourself. It is the kind of game you can play in short sessions or long ones, at exactly the pace you feel like. The look stays friendly the whole way through: bright colors, rounded shapes, and cats that are hard to be annoyed at, even when one of them caused all of this.
A hands-on shop job, minus the customers
This is first-person work, in the good way. You walk the aisles yourself, grab plushies from the piles, carry them to the right section, and place them on their shelves one by one. Every plushie belongs to a section, so part of the job is learning the stock: hundreds of designs, from Christmas cats to superheroes and mythological creatures, each with its own spot. As you go, you unlock abilities that change how the work feels. Carry more per trip, move faster, find the design you need more easily, and teach your cat to lend a paw. The job stays repetitive in the satisfying sense: the same simple loop, getting smoother the better you get at it.
Weather that changes the whole store
The store does not stay the same from one session to the next, because you can change the weather. Cover the shelves in snow, fill the air with cherry blossoms, call in a thunderstorm, or switch the gravity off entirely and sort plushies as if the store were floating in space. Each type of weather transforms how the place looks and brings its own mechanics, interactions and secrets, so the same rooms play differently depending on the sky you pick. It turns tidying into something you can come back to in a new mood: a snowy shift, a blossom shift, a low-gravity shift where the cats do not exactly stay put.
Minigames, collectibles and one locked door
Sorting 5,555 plushies is the main job, but the store has side quests. There are minigames to discover, collectibles to hunt for while you explore, and tasks to complete along the way. And then there is the garage. At the back of it sits a locked door, and the game is in no hurry to explain it. You keep organizing, shelving and collecting, and the door keeps waiting. What is behind it once everything is back in its place is the question the whole store quietly builds toward, and it gives even the calmest shelf-filling session a reason to keep going.
Can you play it in short sessions?
Can you play it in short sessions?
Yes, and it suits them well. The core loop is picking up a plushie, finding its shelf and placing it, so a fifteen-minute tidy-up session makes real progress. Nothing is lost between sessions and nothing pressures you to keep going, so you can stop whenever a shelf is full and pick up exactly where you left off.
Do you have to learn all 5,555 plushies by heart?
No. You learn the designs gradually as you handle them, and your character's abilities improve along the way, including finding what you are looking for more easily. Recognizing a space cat on sight is a skill the game builds with you, not a memory test you fail.
What does the cat actually do?
The cat is the reason the store is a mess in the first place, and it is also on the payroll: you can upgrade its abilities alongside yours until it lends a paw with the organizing. A coworker who caused the problem and then helps fix it is a fair deal.
Is there anything to do besides sorting?
Yes. There are minigames to find, collectibles hidden around the store, and tasks to complete while you work through the plushies. The changing weather adds its own interactions and secrets too, so exploring the store is a job of its own.
What is behind the garage door?
The game does not say, and that is the point.

















