$4.99Shoppe Keep
Run a fantasy shop for adventurers in first person: order potions, swords and hats, set the prices, lay out the shelves, then sweep dirt, fix tables and zap shoplifters with a spell. Simple, repetitive and oddly relaxing.
Is Shoppe Keep worth it?
Shoppe Keep is worth it if…
- you like slow simulator games about stocking, pricing and tidying
- you want a calm game to keep running while you listen to music
- you like funny fantasy with thieves, barbarians and grumpy heroes
Screenshots
Stock shelves and set prices
You order stock from wholesalers, unpack the delivery chest in the back room and place goods on tables, shelves and weapon racks. Then you decide what each item costs. Push prices too high and customers complain or try to steal from under your nose. Warriors want sturdy gear, mages will take a wooden stick if you call it magical, rogues and druids have their own tastes. Seasons change what sells, with Frost Resist potions moving best in winter. It is a small loop of buying, displaying and repricing, and finding the margin that keeps heroes spending.
Sweep, repair and defend the shop
Adventurers track in dirt, throw unwanted items on the floor and damage furniture when short-tempered. You carry the broom for dirt and the odd corpse, and the hammer for broken tables. Thieves need a swing of the sword or a lightning zap, though hitting an innocent bystander costs you gold. Barbarians invade regularly, fight back, and eventually bring a much larger friend. Later you can buy Helper Bots to restock shelves, pick up thrown goods and zap thieves, which turns the day into opening up, letting the robots work and tidying skeletons at closing time.
Grow into an inn and a champion
Gold buys more than stock. You unlock perks in the skill menu, including alchemy, harvesting and the grinder, and expand the layout with new furniture. The inn adds a table for four guests wanting food and ale, with more tables and upgrades available from the innkeeper. You can also create a Champion, pick a class, equip it with your own armour and weapons, and send it out to bring back rare wares to sell or craft. Some runs return junk, some return gear worth the investment, and the Champion gains experience even from failed trips.
What else should you know?
Can you play it with someone else?
Yes. The game supports multiplayer alongside single-player, so you can run the shop together, split the stocking, cleaning and thief-zapping, and share the slow build toward Helper Bots and a Champion.
How do the four customer types change what you sell?
Warriors, mages, rogues and druids visit looking for gear that fits their skills. A warrior will pass on a flimsy robe, while a mage accepts stranger goods. Stocking a mix for all four keeps more customers buying instead of complaining or stealing.
What do Helper Bots actually do?
They are robotic staff with three jobs: restocking shelves, picking up items customers throw down, and zapping thieves. The MK III version is smarter, and running several of them shifts your day from shelf-stocking to sweeping up, reordering and choosing upgrades.

















