$8.49 (−15%)FirstPlate
Run a restaurant in first person, from a tiny kitchen to a hall serving dozens of tables. Design every wall and counter, curate the menu, cook under real pressure, and play solo, in co-op, or soon head-to-head against a rival kitchen.
Is FirstPlate worth it?
FirstPlate is worth it if…
- you want a hands-on restaurant sim where the layout you build matters as much as the cooking
- you enjoy short, frantic shifts that get a little tougher every day
- you want a co-op game your group can keep coming back to night after night
Screenshots
A kitchen you build from scratch
No preset layouts here. You start with a small kitchen and a few basic appliances, then buy grid after grid and expand your floor plan without limits: a compact corner bistro or a sprawling banquet hall, your call. Every wall, floor tile and counter is yours to place, and the layout matters as much as your cooking. A tight assembly line keeps walking distance short. A chaotic maze also works, if you can still run it. When a new menu needs new tools, you rearrange the whole room around them.
You decide what goes on the pass
The menu is yours to curate. Run a classic burger joint one day, switch to a high-end steakhouse the next, or pivot to pizzas and breakfast. Each menu stack brings its own prep and cooking requirements, so a new menu means buying and arranging the right equipment to match. When service starts, you chop, cook, assemble plates, serve and clean in real time, and the flow of orders grows into a torrent as your dining room fills. Mistakes happen. Recovering from them is part of the job.
Hands behind the counter, not a spreadsheet
This is a job you do with your own hands, in first person, from behind the till to the sink. You feel every step of the service: the chop, the sizzle, the plate going out, the stack of dirty dishes coming back. The days get tougher as your restaurant grows, but the difficulty is balanced well enough that a good shift feels earned rather than impossible, unless someone on the team crumbles under the rush. It is hands-on work with a clear rhythm, and a shift that comes together is deeply satisfying.
From food truck dreams to an empire
Career mode gives you the long game. The score is a restaurant that serves dozens of tables at once without collapsing under its own ambition, and every upgrade is a decision about what kind of establishment you are running. Watching a small operation you designed yourself grow into a high-volume machine is the whole point, and it works.
Chaos is on the menu
A packed dining room in first person is naturally funny, and the game leans into it. One person falls behind and the whole queue stalls, which is exactly the kind of mess that makes a party game worth shouting about.
Better with a full crew
You can run the whole place solo, but a restaurant is built for a team. A well-drilled crew hums along; one mistake and the whole service wobbles, which is where the laughs live. Endless mode turns it into a roguelike gauntlet where each day forces new menu cards into your rotation, cluttering it with extra ingredients and harder dishes. Survive together, climb the leaderboards together.

















