Cards Everywhere! artwork$4.79 (−20%)71%
Simulators pick

Cards Everywhere! Sort the piles, fill the album

You walk a card-strewn room in first person, pick up thousands of loose cards and file more than 1,500 uniques into a themed album. Steady sorting, clear pages filling up and handy collector upgrades make it a calm, satisfying tidy-up for sim fans.

Is Cards Everywhere! worth it?

Cards Everywhere! is worth it if…

  • you like slow, hands-on tidying jobs with visible progress
  • you like filling collections page by page and set by set
  • you like earning upgrades that speed up repetitive work

Screenshots

A room full of loose cards to sort

The job is simple and steady. Cards lie scattered around the room, you pick them up, work out which set they belong to and slide them into the right album slot. With dozens of themed sets, there is always another page waiting under the pile. Some cards sit out in the open, others hide in plain sight until you look twice. You lift a card, check its set and place it home, then move on to the next gap in the binder.

Pages that make collecting easier

Every finished album page earns upgrade points, so tidying feeds straight back into better tools. You spend points to carry more cards at once, spot cards more easily, find what you need with a little magic and clear duplicates faster. Special tasks, like finishing certain collections, unlock extra abilities and permanent bonuses that cannot be bought. The fuller the album gets, the smoother the sorting feels.

Duplicates, modes and letters to find

Not every find fits the album. Duplicates go to their own box, where you decide the system: by color, by theme, in neat little stacks or just tossed in to deal with later. You can play in Classic or Discovery Mode, arrange uncovered categories your own way and turn on Mystery Cards to hide identities until pickup. Letters from Mira Finch and the Grand Collector lie scattered about too, slowly explaining how you ended up with all this sorting.

What else should you know?

Can you play it your own way?

Yes. You choose Classic or Discovery Mode, where album categories are uncovered as you play and can be arranged as you like. Mystery Cards hides every card until you pick it up, for an extra surprise. Duplicates are flexible too: sort the box carefully or just throw cards in. Three save slots keep separate playthroughs apart.

How do upgrades work?

Finished album pages give upgrade points for abilities that speed up collecting, from carrying more to seeing more and handling duplicates. Separate task rewards unlock unique abilities and permanent bonuses, so completing specific collections matters as well as filling pages.

Is there a story?

A light one, told through letters found while exploring. They come from Mira Finch, the Wandering Collector, and the Grand Collector, and trace their relationship and history. You can hunt down every letter or leave them and keep sorting.

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