
Above the Snow
Run an Alpine shelter with your crew through a brutal 1960s winter, carving trails, rescuing stranded climbers and following a warm hand-drawn story…
Gunfights in dusty towns, alpine lodges and monster sieges share this shelf, giving you quick bluffing rounds alongside longer base building and looting runs.
Across these Wandering Wizard releases you move between running places and defending them. Above the Snow puts you in charge of stocking rooms and charting paths for climbers, while Stoneguard has you raising walls and holding back night attacks for a glowing stone. West Hunt breaks up that steady management with short hidden-role gunfights where you watch for bluffs. Most entries lean toward building, looting or surviving with friends, so you can pick a slow plan or a fast round.

Run an Alpine shelter with your crew through a brutal 1960s winter, carving trails, rescuing stranded climbers and following a warm hand-drawn story…

Play an outlaw sneaking through town missions or a Sheriff hunting them, in quick social deduction rounds with friends.

We insist on fair competition, and focus on testing players' strategic intelligence and teamwork.

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