
We Were Here Expeditions: The FriendShip
Team up with a friend to solve three challenges in an abandoned amusement park, and find out how well you really communicate.
If you like solving puzzles with a partner, these six co-op escapes from Total Mayhem Games give you divided rooms, mismatched clues and lots to talk through together.
All six games on this page come from Total Mayhem Games and revolve around the same idea: you and one partner trapped in separate places with only voice contact to connect you. Starting with We Were Here, then growing larger in We Were Here Together and We Were Here Forever, each entry gives you rooms that look different on each side, so you describe symbols, operate mechanisms and combine hints until a way forward appears. If you enjoy close cooperation, careful listening and working things out aloud, you will find the pattern familiar across the set.

Team up with a friend to solve three challenges in an abandoned amusement park, and find out how well you really communicate.

Two players, two walkie-talkies, and puzzles neither of you can solve alone.

Solve puzzles with a partner over walkie-talkie, from the frozen wastes to the dark halls of Castle Rock.

Split up inside a frozen castle and talk each other through puzzles neither of you can solve alone.

Two players, one frozen castle, and puzzles you can only solve by talking each other through them.

You wake up under Antarctic ice inside Norček Industries with your partner, no memory, and a talkative director who needs you to finish her missing…

Team up with a friend to solve three challenges in an abandoned amusement park, and find out how well you really communicate.

Two players, two walkie-talkies, and puzzles neither of you can solve alone.

Solve puzzles with a partner over walkie-talkie, from the frozen wastes to the dark halls of Castle Rock.

Split up inside a frozen castle and talk each other through puzzles neither of you can solve alone.

Two players, one frozen castle, and puzzles you can only solve by talking each other through them.

You wake up under Antarctic ice inside Norček Industries with your partner, no memory, and a talkative director who needs you to finish her missing…