
TR-49
Search a secret WWII archive, connect the clues and deduce your way to a stolen book before it rewrites reality.
Discover ten story-driven adventures from inkle Ltd where you solve mysteries, translate lost languages and travel strange lands.
If you enjoy stories where your choices shape what happens next, these ten games from inkle Ltd give you plenty to explore. In 80 Days you plan routes around the world under time pressure, in Heaven's Vault you decode symbols and follow clues between ruins, and in Overboard! you try to cover up a crime. Across the collection you read, decide, replay and see different outcomes.

Search a secret WWII archive, connect the clues and deduce your way to a stolen book before it rewrites reality.

A School Prefect has been pushed out of a window, and everyone's blaming YOU.

Moira McKinnon is running away. A wild adventure through the Scottish Highlands, with open platforming and dynamic storytelling, maps and music.

Sail between ancient ruins, translate a lost script word by word, and let your own guesses decide what the past really meant.

An epic adventure in a land of monsters, traps and magic. Journey across the deadly Shamutanti Hills and through Kharé, Cityport of Thieves.

It is 1872, with airships. Phileas Fogg has bet he can circle the globe in eighty days, and as his valet Passepartout you plan the route, mind the…

GET AWAY WITH MURDER. Highly replayable detective game where you're the one whodunnit. From the creators of 80 Days and Heaven's Vault.

AD 673. Camelot has fallen. The Round Table must rally to save King Arthur.

An epic open-world narrative adventure through a world of monsters, traps and magic.

An epic adventure through an open world of monsters, traps and magic.

Search a secret WWII archive, connect the clues and deduce your way to a stolen book before it rewrites reality.

A School Prefect has been pushed out of a window, and everyone's blaming YOU.

Moira McKinnon is running away. A wild adventure through the Scottish Highlands, with open platforming and dynamic storytelling, maps and music.

Sail between ancient ruins, translate a lost script word by word, and let your own guesses decide what the past really meant.

An epic adventure in a land of monsters, traps and magic. Journey across the deadly Shamutanti Hills and through Kharé, Cityport of Thieves.

It is 1872, with airships. Phileas Fogg has bet he can circle the globe in eighty days, and as his valet Passepartout you plan the route, mind the…

GET AWAY WITH MURDER. Highly replayable detective game where you're the one whodunnit. From the creators of 80 Days and Heaven's Vault.

AD 673. Camelot has fallen. The Round Table must rally to save King Arthur.

An epic open-world narrative adventure through a world of monsters, traps and magic.

An epic adventure through an open world of monsters, traps and magic.