Impractical Spells artworkFree to play58%Mixed
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Impractical Spells

The rules of the game are simple. Pick cards to get stronger. Be the last wizard standing to win, Win 8 rounds to win the game.

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From the Steam store

Impractical Spells is a love letter to couch gaming with friends. This game is built to make people laugh as much as possible. The rules are simple, pick a wizard and battle it out with your friends picking spells and abilities at the end of each round which progressively make your character stronger and stronger until the game breaks.

NOTE: Game is meant to be played with 4 friends on a couch! It is intentionally designed this way. This is NOT a single-player game, nor is it designed for online play though remote play can work. For PC, It is recommended to use a USB Splitter, with a few controllers or Bluetooth controllers.

Features, 23 Major stat systems with over 39 spells ranging from explosive cows to ELDRITCH BLAST! 18 Abilities to choose from. and 133 gameplay altering traits amounting to a grand total of 542 different Cards to choose from.

22 Major stats -Health Health is fairly self explanatory. However, our health system has a few fun features. As you gain health you get physically larger. You can crush buildings by walking over them with enough size on some maps. You can squash other players squashing them like some kind of raidboss Kaiju.

-Damage If health affects player size, damage affects bullet size. Want to fling a fish at someone that's half the size of the screen? Get lots of damage cards.

-Projectile speed Projectile speed allows you to turn a rock into a railgun. It adds wall pen, more damage and knockback, and visually changes your spell as well for that nice satisfying feeling of launching a rat at mach 20 to splatter against another wizard right in the face.

-Ability Power Ability power increases the strength of your left click. Whatever it is, it gets crazier. Want to flood the screen with hundreds of explosive chickens that chain react like dominos? Ability power is a great means to do so!

AND Many more. Discover unique things like Ward, absorbing projectiles using your mana and flinging them back at other players. Or become an absolute tank maxing armor and toughness and becoming the one CHONK to rule them all!

----------------Spells------------- Wield powerful spells ranging from simple rocks, to explosive cows, equip a hippopotamus launcher, or even breath dragon fire.

----------------Traits------------- Traits are core game mechanic altering cards, ranging from simple things like taking knockback in reverse. Why get hit away from them, when you could take damage to get CLOSER to that annoying wizard hiding in the corner! There are many mechanic altering cards, that alter game rules or give special abilities to allow you to build unique ideas and break the game in a new and creative way!

----------------Abilities------------- Flood the screen with minions, explode the map with a single click and cover it in fire like a maniac. Abilities range from shockwaves, to summons, to brief moments of invulnerability. Flood the screen with heat seeking explosive hens, command a stone golem that has zero chill.

----------------Master the Elements------------- Impractical spells has an element system, featuring fire, frost, water, and lightning. Did your friend pick up the trait that makes them constantly leave a trail of water but run faster? Pick up a lightning spell, and watch it arc along the water to shock your friend! Want to be an absolute pyromaniac? Just cover the map in fire, watch it spread!

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