$11.99Zoombinis Logic puzzles with a cute face
Guide a crowd of odd little creatures through twelve tricky puzzles and get them safely to a new home.
Is Zoombinis worth it?
Zoombinis is worth it if…
- you want logic puzzles that start easy and can push a grown brain at the top difficulty
- you played the original in the 90s and want it back, voices and music intact
- you're looking for a gentle game to share with kids, at their own pace and yours
- you like puzzles about patterns and deduction more than fast reflexes
Screenshots
Logic puzzles with a blue cast
Every Zoombini is different: eyes, nose, hair, feet, all mixed up. That variety is the whole game. The puzzles read your group's features and push you to spot patterns, test ideas and reason out the rule behind each obstacle. A bridge that can't stand sneezing, a pizza order from a very picky troll, a wall of mudballs that only accepts the right combinations.
Twelve puzzles stand between the Zoombinis and Zoombiniville, each with four levels of difficulty. The easiest level is gentle enough for young kids. At the top level, the same puzzles become genuine brain-twisters that adults can chew on. There is no fighting and no failure that punishes you: a Zoombini who doesn't make it simply waits at the last camp for another try.
A journey worth repeating
The story is simple and charming: the evil Bloats have taken over the Zoombinis' island, and the little creatures are escaping to build a new home. You guide groups of them along the route, and since each group is a fresh mix of features, every trip through the twelve puzzles plays out a little differently.
Getting all 400 Zoombinis to safety takes many journeys, and the game keeps track of everyone who arrives; they show up in Zoombiniville with their names. This is a remake of the award-winning 1990s original, with hand-drawn HD backgrounds, the original voices for the Narrator, the Pizza Trolls, Captain Cajun and the rest, and restored music. The soundtrack, wallpapers and more come as bonuses.
Can adults enjoy it too?
Do you need to know the original game?
No. The story explains itself: the Bloats have taken over, the Zoombinis escape, you guide them to a new home. Newcomers get the same twelve puzzles and four difficulty levels as returning players. One honest note: a couple of puzzles explain their rules thinly, so expect a bit of trial and error while you work out what a level actually wants from you.
Is there any time pressure or way to lose for good?
No timers, no game over. The game is calm and low-pressure throughout. A Zoombini who fails a puzzle sits out at the last camp and can join a later journey, and practice mode lets you replay any puzzle at any difficulty without touching your main progress. The only long-term commitment is the journey itself: bringing all 400 Zoombinis home takes many trips, and you can stop after any of them.

















