Wizard School Dropout artwork100%Positive

Wizard School Dropout

You left wizard school in disgrace, and now have only one option to pay off your student loans: crime. Wizard School Dropout is a magic-focused, turn-based RPG and wizard simulator featuring heavy environmental interactions and spell combinations for a wide variety of playstyles. Be Mage Do Crime!

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From the Steam store

"It's your fault for going into debt for a useless degree like Necromancy. You should have gone to business school."

You left wizard school in disgrace. Cast out of magical society, you have only one option to pay off your exorbitant student loans: crime.

Using the unlicensed but probably mostly safe portal generator you found in a mysteriously abandoned tower, go on heists where you infiltrate and steal from the rich and powerful.

After each heist, you can upgrade and learn spells, brew potions, trade secrets with cats, start a cult, improve your tower, become irrevocably corrupted by Forbidden Knowledge, craft magic items, and do other wizardly things. Just don't take too long before heading out to steal more, because interest is always accruing on your debt and if you don't pay up your creditors will be happy to take your soul instead.

Wizard School Dropout is a magic-focused, turn-based RPG and wizard simulator featuring lots of environmental interaction and spell combinations for a wide variety of playstyles. Do you want to go in loud, blowing holes in the walls with fireballs and incinerating everyone who stands in your way, teleport into and out of safety, or just waltz in and use mind powers to make the guards forget you were even there?

Features:

Magic-focused gameplay with a wide variety of spells that can be upgraded and customized.

Large amount of environmental interactions and effects. Light furniture on fire, freeze water to walk across it, spill all sorts of dangerous chemicals on the floor.

Short heists and "dungeons" within a longer-term game: "coffeebreak" style gameplay mixed with a longer campaign.

Varied playstyles. Blast everyone who stands in your way, disguise yourself, or sneak through in magical clouds. Terrify guards away or freeze them solid, Turn your enemies against each other or summon powerful creatures to do your bidding for you.

Infinite procedurally generated heist locations, but with varied and semi-handcrafted level design. Buildings, rooms, and areas have appropriate decor, loot, inhabitants, and interactions.

Customize and upgrade your wizard tower and recruit people and monsters to follow you on missions or perform jobs in the tower, or capture prisoners in your dungeon to ransom.

Adjustable difficulty. Permadeath, limited lives, or no permadeath. Increase or decrease required debt payments and interest for a more frantic or more relaxed pace.

Other Things You Can Do

Study magic books, artifacts, or materials in order to improve your spells and gain new abilities.

Become corrupted and mutated by forbidden knowledge and curses, or addicted to vampire blood.

Increase your magic power through insights gained from dreams.

Smoke hookah with and befriend chill wizards.

Trade secrets with cats.

Manufacture and sell magical drugs to decadent nobles, or harvest blood from monsters or other wizards to sell to vampires.

Start a cult.

Build an army of automatons and golems.

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