$4.99Windowkill
Windowkill is a twin-stick shooter where the game window itself is closing in on you. Short runs, real upgrades, local co-op, and a gimmick that never stops being funny.
Is Windowkill worth it?
Windowkill is worth it if…
- you want a twin-stick shooter with an idea you have not played before
- you like short arcade runs you can pick up for fifteen minutes
- you want a local co-op game that gets a room laughing
- you enjoy roguelike upgrades where each run feels stronger than the last
Screenshots
Couch co-op on one screen
Grab a friend, or three, and share one keyboard and some gamepads. Everyone plays in the same shrinking space, each in their own little window, which means you are teammates and obstacles at the same time. Then comes the shop screen, where you argue over what to buy while the window keeps closing. It is loud, silly, and the kind of chaos that ends in friendly shouting. One person can use mouse and keyboard while the rest play on controllers.
Your screen is the arena
The play area is not a level, it is a window, and it is always shrinking. One moment you are dodging a horde in a corner, the next a boss window slides in from the side and you have to decide whether to fight it or shove your own window away from it. It is a simple idea that turns every fight into a fight for space.
Runs that make you stronger
Each run is a roguelike: die and you start over, but the upgrades you pick along the way genuinely change how you play, and it shows. Perks stack, guns get customized, and shop screens let you spend on what your build needs. Beat a boss and you earn a permanent power you keep between runs and can upgrade further. Several characters with different playstyles and difficulty, unlocks, secrets, and a challenge mode give you reasons to come back. A run takes about ten to thirty minutes, which is exactly one-more-go territory.

























