$13.93 (−30%)Veyora
Veyora is a medieval open world around a lake, where you build a house, run a farm, trade in towns, or wander off toward ruins and bandit camps. Solo or in co-op, with swords, magic, and crops. Start with no memory in a tavern attic and decide what kind of life to piece together.
Is Veyora worth it?
Veyora is worth it if…
- you want a medieval life sim where farming, building, and trading matter as much as fighting
- you like wandering off the road to see what a ruin or cave holds
- you want to share the chores and quests with friends in co-op
- you like shaping a character with talents, magic, and different weapons
Screenshots
A farm, a house, and a slow country life
Pick a spot and put it together piece by piece: walls, furniture, storage, workstations, fences for animals. Then live off it. Crops need time in the ground before harvest, animals grow, need feeding, lay eggs, and reproduce.
What you gather ties into the rest. Herbs go toward alchemy, ore and timber toward crafting and building, surplus goods toward markets and merchants. You can buy animals, sell your produce, and keep the stores full for the next project. It is the kind of routine where one more field always seems reasonable.
Roads, ruins, and a past you forgot
You wake in a small room above the tavern in Grey Hollow with only fragments of memory. From there, follow the trail as much or as little as you like. Talk to farmers, guards, travelers, and quest givers, pick up rumors, and let a roadside chat point you somewhere unmarked.
Off the main roads are caves, mines, ruins, bandit camps, and small stories with treasure attached. Day turns to night, weather moves through, and the wilderness gets unfriendly. Take swords, spears, bows, crossbows, staffs, and magic, plus talents to shape your style. Or leave the fighting to another day and ride home.
What else should you know?
Can you play it solo or with friends?
Both. Everything in Veyora works alone or with friends in co-op. You can explore, fight, do quests, and build a home and farm as a team, or split up so one of you tends the fields while the other heads to town or into the wilds.
What is there to do besides farming?
Plenty. Explore forests, villages, towns, roads, and ruins, trade with merchants and markets, take quests from hundreds of NPCs, gather, mine, craft, and practice alchemy. Ride horses between settlements, rest in taverns, fight bandits and creatures in camps and dungeons, and chase rumors that lead to new places.
Do you have to follow the main story?
No. Your search for your lost past is there when you want it, starting from Grey Hollow and widening into questions about Lake Veyora itself. You set the pace, and can spend seasons farming, trading, and exploring before picking the thread back up.




























