Vellum artwork$19.9989%Very Positive

Vellum Defend books with absurd magic

Team up in fast co-op runs where dice, anvils and ink-powered spells fly, and every playthrough comes out differently.

Screenshots

Six colors of mayhem

Your Signature Ink is your class, and it comes in six colors. Red feeds you health as you fight, Blue blots out enemies in endless waves, Green commands an Inkling pet, and Pink, Yellow, Teal and Orange each bring their own strengths. The color you pick changes how every spell behaves, so the same sword lunge plays differently in each one. Choose one, learn its upgrades and challenges, then switch and find a whole new way to play.

A spellbook full of heavy-handed metaphors

Over twenty spells, and the roster reads like a librarian's fever dream: warp in Planets to control an area, clobber distant foes with Dice, toss splash-heavy Potions, summon inky Flowers, Lanterns, Shields, Anvils and Ravens. You can sling Playing Cards, hurl Anchors, even conjure Sewing Needles. Each spell has a job: one generates mana, one spends it, one moves you, and upgrades make all three feed into each other. That flow is where Vellum shines; the synergy between your abilities is what players single out as its best trick.

Builds that break the rules

Pages of Power offer over 300 upgrades, and none of them are filler. Stack them and your build starts doing things the rules never promised: infinite dashes that spread Blot, planets that generate more than they consume, projectiles multiplying until the screen can barely hold them. When a run ends, you keep your rewards and can push on into the Endless Appendices if the build deserves a longer life.

The Torn evolve however you decide

Here is the twist: you choose how your enemies grow. The Torn hunger for pages of their own, and over 100 enemy upgrades let you shape what comes at you. Feeling confident? Give the next wave armor or speed and earn better rewards. Struggling? Pick gentler evolutions and survive. Add Brutal Bindings on top for higher stakes, and each Tome becomes a difficulty you author yourself. The foes adapt to your choices, so a tough run is one you signed up for, page by page.

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