Until Then artwork$19.9996%

Until Then A warm teen life that comes apart

Follow Mark through school days, first love and a mystery that slowly unravels everything he thought he knew.

Is Until Then worth it?

Until Then is worth it if…

  • you want a story-first game with characters who feel like real people
  • you like mysteries that start small and quietly get under your skin
  • you have patience for a slow opening that pays off hard later
  • you enjoy pixel art, atmospheric soundtracks and emotional endings
  • you do not mind replaying parts of a story to see it whole

Screenshots

An ordinary life with something wrong underneath

You follow Mark through school days: chatting with classmates on his phone, cramming homework he forgot again, hanging out with friends. It feels like any teenager's life in the Philippines, drawn in warm, detailed pixel art.

Then a fateful meeting tips the first domino. People disappear. Mark's own memories prove unreliable, and small details stop matching up. The answer is not given away early. You piece it together alongside him, and the game is in no hurry to hand it over.

A story that rewards reading closely

This is a game built for people who play for the story. You read dialogue and narration over expressive pixel-art scenes, walk Mark through his days, and make choices that shape how things unfold, with multiple endings waiting at the end of it.

The first credits are not the finish line. Going through the story again reveals layers the first run keeps hidden, and the full picture only comes together across cycles. Between the talking there are small, welcome changes of pace: playing the piano, throwing darts, fishing toy balls out of sauce. The dialogue is where the game lives, though. Conversations sound like people you actually know, and that is what makes the mystery land when it turns dark.

What should you know before playing?

Is the story slow at the start?

Yes, and that is by design. The opening is a gentle slice of school life, and it takes its time introducing Mark and his friends. That slow build is what makes the later turns hit so hard, but if you want a mystery from minute one, the first hours will test your patience. Stick with it: the payoff is the reason people remember this game.

Do you need to replay it to get the full story?

Yes. One playthrough gives you a complete, moving story, but it leaves questions open. The game is built around multiple cycles, and each run adds pieces the previous one withheld, so the full picture only comes together after more than one ending. The second time through is not a repeat: you notice what the story was hiding all along.

How long is a playthrough?

Most people spend somewhere around 15 to 25 hours on a first run, depending on how much time they spend with the mini-games and dialogue. Since the story is meant to be experienced more than once, plan for more if you want to see everything it has to offer.

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