$5.99Tidy Farm Put every last thing back
A tornado has turned the farm into one big mess, and every one of the 4,544 items has a proper place. Pick things up, work out where they belong, and watch chaos turn into a tidy homestead. No timers, no pressure, just the quiet pleasure of putting a world back in order, one egg at a time.
Is Tidy Farm worth it?
Tidy Farm is worth it if…
- you find sorting and organizing genuinely relaxing rather than tedious
- you like games with no timers, no failure and no pressure
- you want a cozy farm to fix up without crops, seasons or schedules to manage
- you enjoy a hidden object hunt on the side
- you loved Too Many Toys and want more of that, with chickens
Screenshots
From total chaos to a farm in order
The mess is the whole point. Vegetables lie scattered across the fields, tools are wherever the storm dropped them, flowers sit in piles, eggs roll around loose, and the chickens have gone wherever chickens go. Your job never changes: pick it up, find where it belongs, put it back.
It starts as pure chaos and becomes a homestead, one item at a time. Everything has its own spot, so a finished section feels genuinely finished: no duplicate shelves of the same thing, just a place for the corn and a place for the watering can. You can kick objects out of your way as you walk, which makes spreading out a stubborn pile oddly fun. Watch where things roll, though.
A dog, some crows and a wheelbarrow
Tidying 4,544 items by hand would be a lot, so the farm helps back. Cleaning up earns money, and money buys upgrades: carry more at once, move faster, and haul serious loads in a wheelbarrow that holds as much as you can physically fit, not a fixed stack. The wheelbarrow alone changes how a big cleanup feels.
Then there are the helpers. A dog lends a paw around the farm, and crows pitch in too, and you can customize how your companion works. The dog is also pettable, which is the least a good farm dog deserves. If you would rather do everything yourself, none of the help is mandatory: it speeds you up, it does not play the game for you.
Nothing here is in a hurry
There are no timers, no deadlines and no way to fail. Pick up three items or take on an enormous pile; both are equally correct. The game is built for unwinding: calm, colorful visuals, gentle music you may catch yourself humming along to, and a loop that asks nothing harder of you than deciding where the carrots go.
When only a few items are left, they get highlighted, so you never end up stuck hunting one last stray egg across the whole map. And if you like a little treasure between chores, there are hidden collectibles to track down, with a map that helps you find them.
The satisfying kind of work
This is a first-person job sim about one job: restoring order. The pleasure is in the process, the walk out, the pickup, the drop-off, the pile shrinking. Items have physics, so kicking a scattered heap into something manageable is part of the work rather than a fight with it.
Not everything you find deserves a shelf. Some items are broken or have gone bad, and those belong in the trash, a small wrinkle that keeps sorting from becoming pure autopilot. Money earned from cleaning feeds back into better tools, so the longer you work, the more efficient every trip becomes. The farm is big and thoughtfully laid out, and it visibly improves as you go.
A farm worth putting right
There is a reason for the mess: a twister came through, and the game opens by showing you how it all went wrong. From there it is a proper farm to rebuild, with fields, a market area, animals and produce. Chickens and other creatures wander the place, which keeps it feeling alive while you work, and yes, you can pick up an animal and carry it to where it belongs.
The setting gives the sorting a shape other tidy-up games lack: vegetables back to the field, eggs to the coop, tools to their hooks. Little by little the farm stops looking like a disaster site and starts looking like the homestead you wanted.
























