$4.99This Is Golf Your swing is the mouse
Pull back, swing through, and send the ball wherever your hand takes it, on a fresh course every round.
Is This Is Golf worth it?
This Is Golf is worth it if…
- you have played real golf and want a game that respects the swing
- you like skill that comes from your own hands, not from filling a power meter
- you want a party game with a bit of genuine craft in it
- you enjoy short, repeatable rounds where every course is new
- you can laugh at your own slices and whiffs
Screenshots
Your mouse is the club
There is no power bar to fill and no meter to time. You pull the mouse back, swing it through the ball, and the shot goes where your hand goes. Finish low on the ball and you get backspin; swipe up after contact and you can shape it further. A slight push or pull sends the ball fading or slicing, so no two players ever hit quite the same shot.
That makes a good strike feel earned. Get the tempo right and the ball lands exactly where you pictured it. Get it wrong and you will know why, which is half the fun. It plays like real golf feels: your swing, your fault, your next chance to fix it.
A new course every round
Every hole is procedurally generated, so no round plays like the last one. Instead of grinding the same fairway until you memorize it, you read fresh terrain each time: judge the distance, weigh the wind and decide which club earns its spot in your hands.
You carry a full bag, from driver down to the 9 iron, pitching wedge and putter, and each one has its own job. You can also step out of first person and walk around in third person to scout what the hole actually looks like, or to watch a friend attempt their latest ambitious shot. Learning distances with each club takes practice, and that practice is the game.
Made for a lobby full of people
Up to 8 players share a lobby, and the rules take a minute to explain: swing the mouse, lowest score wins. The comedy writes itself. Someone whiffs entirely and the ball sits there, smug. A drive that felt perfect slices off into trouble. Putting, which is touchy even in calm company, becomes a spectator sport.
Because the holes are new every round, nobody has home advantage from memory. The pace stays quick, so the group keeps moving, and there is just enough skill in the swing that bragging rights actually mean something. It is the rare party game where the laughs and the competition come from the same place.
Co-op and versus, your pick
Lobbies hold up to 8 players, online, and you can face off against each other or just share a round. Spectating is built in: while others play a hole you can watch from a distance, which turns every shot into a small audience moment. Someone attempts a wild low stinger through a gap, and everyone else gets to see whether it works.
The swing mechanic keeps things social in a quiet way too. Watching someone else's mouse motion tells you something about how they play, and comparing notes on distance control and club choice becomes part of the round. It works just as well solo, but a friend or seven makes the slices funnier.



























