
Limb
Speak into the microphone to see, but be careful, for he can hear you...
If The subject: Protocol zero scratched a tense and dark itch for you, keep reading. You will find a few strong contenders among these games.
A short narrative horror game set in a decaying underground facility. Your job is simple: dispose of boxes. The catch is the automaton roaming the halls, which moves only when you look away. And yes, the game watches your webcam to catch you blinking.
Tense, Dark, Scary
You are here to listen to The Voice. Do what he says. But don't listen to other voices... Obey the Voice is a pressure-driven psychological horror experience built on constant threats and rule-based challenges, where survival depends on attention, timing, and decision-making under extreme stress.
Tense, Dark, Scary
A PSX-style psychological horror game where rapid-fire microgames become a system of obedience. Read the Panel’s commands, react before time runs out, and survive each room — or face the Executioner.
Tense, Dark, Scary
Smile—and survive. A first-person “forced-smile” horror game that tracks your facial expression in real time. PC camera required.
Tense, Dark, Scary
You, who needed money, will participate in a secret biological experiment. You will play a 'Game' in a huge cellar for two weeks and have to survive the attack of numerous 'Entities'. What are those 'Entities', and who is waiting at the top of the cellar?
Tense, Dark, Scary
Explore haunted locations with your VHS camera—but stay silent! Any noise could be your last. (Microphone required)
Tense, Dark, Scary
Nevermind ushers you into dark and surreal worlds within the minds of trauma patients. When played with supported biofeedback technology, Nevermind picks up on indications of fear—lashing out if you allow your feelings of anxiety to get the better of you.
Tense, Dark, Scary
Don’t Blink is a first-person psychological horror game. Navigate an abandoned asylum where blinking reshapes your surroundings - sometimes helping you, sometimes unleashing terror. The game blends slow-burn tension, stealth and psychological horror.
Tense, Dark, Scary
DON'T SCREAM gives you one rule: if you scream into your microphone, you restart. Wander a pitch black forest with a camcorder, keep its battery alive, dodge traps and hunters, and make it to 8:00 AM. Time only moves when you do. A tense night walk where your own voice is the enemy.
Tense, Dark, Scary
A short psychological horror experience that asks one question: are you paying attention, or just doing what you were trained to?
Tense, Dark, Scary
Don't Make a Sound is a voice-controlled horror game. You wake up in a morgue with one rule: stay silent. Your microphone detects any noise – and any sound means death. But not all rules are true; you must uncover the lies. Search sealed jars for keys and survive.
Tense, Dark, Scary
Learn to live without control while solving dynamic dreamscapes that change through real-life blinks.
Dark, Scary, Cinematic

Speak into the microphone to see, but be careful, for he can hear you...

No story. No mercy. Just perfect control and instant punishment.

The Anomaly Protocol – Something is wrong with the building. Floors repeat, reality shifts, and you’ve been assigned to investigate.

You are a participant in Project Threshold, an experiment designed to force people to confront their deepest fears.

The Super Ice Cream Scream Challenge—control bizarre ice cream with your voice.

Prepare your body, to do nothing for a few hours.

You're waiting for your partner at home. But something isn't right. You feel a presence, something watching you... from every window, every shadow.

It's 2016. Explore through your house in the middle of the night and complete your chores before the water you put on the stove starts boiling.

"Short" Arcade Game about the life of a cat named "Zag", who desperately seeks an answer.

Francisca 2 – a first-person indie horror game. Every day you’ll have to survive in your own house.

This is a game where you move 5 boxes. Move it from the first point to the next point, and then back to the first point. That's just the game.

Rock, Paper, DEATH is a short-form horror game about pressure, greed, and knowing when to walk away.

You wake up in a terrifying psychiatric hospital. Fire and Ashes is an immersive horror game where madness and reality blur, and every monster hears…

You are here to listen to The Voice. Do what he says. But don't listen to other voices...

You burn boxes in an underground facility while an automaton that moves only when unseen hunts you, and your webcam reports every blink.

A forest that listens through your microphone. Search for missing people in the dark while the game tries to make you scream, and things hunt you…

Explore haunted locations with your VHS camera—but stay silent! Any noise could be your last. (Microphone required)

One long night, a wall of monitors and your memory as the only tool: spot what changed before it's too late.

Relive a whole lifetime of family, love and art aboard the Ferryman's ship, where every blink moves time forward.

Survive a dark forest until 8:00 AM while your microphone listens for fear.

Nevermind ushers you into dark and surreal worlds within the minds of trauma patients.

You explore your own home inside a dream, collecting objects and hunting for whatever is keeping you asleep.

A PSX-style psychological horror game where rapid-fire microgames become a system of obedience.

Smile—and survive. A first-person “forced-smile” horror game that tracks your facial expression in real time. PC camera required.

Run a strange control hub, juggle the Board's tasks and chase bigger scores in short, frantic sessions.

🌐 Language Independent “Rules are absolute. Break them, and you die. No Exceptions.” Escape a building from the 10th floor in this death game.

You wake up in a terrifying psychiatric hospital. Fire and Ashes is an immersive horror game where madness and reality blur, and every monster hears…

Spiritus Sancti is a first-person psychological horror where your voice is your weapon.

A forest that listens through your microphone. Search for missing people in the dark while the game tries to make you scream, and things hunt you…

Learn to live without control while solving dynamic dreamscapes that change through real-life blinks.

Analyze tapes, identify audio anomalies, and survive each workday as relentless creatures turn a simple job into a desperate game.

A system-driven psychological horror game where every threat has a pattern and every death has a reason. Each run is unique and will be timed.

You are a participant in Project Threshold, an experiment designed to force people to confront their deepest fears.

If you get startled, you go back to Number 0. A Japanese-style horror anomaly-spotting game that uses your microphone to detect your reactions.

You’re locked in a barren room that tracks keystrokes, position, and behavior. Stay still—or poke deeper.

No story. No mercy. Just perfect control and instant punishment.