$11.99The Fame Game II: L.A. Heartbreaker
A live-action romance drama shot across Los Angeles: you play a broke student posing as a wealthy heir, juggling five dangerous relationships while your lies pile up. Hundreds of choices, multiple endings, and one question that never goes away: how long can the mask hold?
Is The Fame Game II: L.A. Heartbreaker worth it?
The Fame Game II: L.A. Heartbreaker is worth it if…
- you want a romance story played by real actors, not illustrated sprites
- you enjoy a good con: lying well, and lying one beat ahead of discovery
- you like choosing a route and coming back for the other four
- you want a game you can finish in an evening or two, then replay
- you would follow a woman who has decided, sweetly and firmly, that you are her fiancé
Screenshots
A broke student in a borrowed life
One deal, and He Shuhan goes from counting rent money to standing at the gates of a Los Angeles mansion in a tailored three-piece suit. You learn to hold a champagne flute, wear designer clothes like they were always yours, and drop the right lie at the right moment. The city respects winners, and winners never ask where you came from.
It works, for a while. Almost everyone is fooled. Almost. Every lie needs another lie to protect it, and the longer the performance runs, the harder the question gets: which self is the real one? That tension between the suit and the man inside it carries the whole story.
Five women, five kinds of danger
Five actresses, chosen with help from more than 200,000 player votes, play the relationships your impostor life depends on. Ayaka, played by Zhong Chenyao, has already decided you are her fiancé, and she says it with the certainty of someone who does not take no for an answer.
Then there is the secretary who saw through your disguise on day one and never tried to expose you, only to threaten you one moment and protect you the next. A model who falls not for you but for the heir she believes you are. A sister who covers for you before you even ask.
Choices with teeth
Hundreds of decisions shape where this goes, and the endings are not all champagne. Some runs end in debt and the street. Some end when the underworld turns on you.
The branching is generous enough that a second run plays out differently, and the game keeps a per-character affection readout so you can see exactly where you stand with each of the five.
A story you steer, at your own pace
This is a visual novel played with real actors: you watch, you read, you choose, and the story carries you. The interface shows which choice lifts whose affection, so you always know what a decision is for, and there is no fail state to sweat over. It is a relaxed way to play a tense story.
The production treats itself like a film, with cinematography, lighting, costume and makeup built to feature-film standards, and Los Angeles landmarks doing double duty as sets. After the credits there is more to unlock: an epilogue, memory galleries, the soundtrack, character diaries and secret files that fill in what the main story left unsaid.
What should you know before playing?
Is it hard to get a good ending?
No, and that is by design. The interface shows each character's affection clearly, quick-time events and small minigames are forgiving, and reaching a happy ending does not demand perfect play. If you want a story night rather than a challenge, this is built for that.
Do you need to know the first game?
No. This is a new story with a new lead, a new city and a new cast, so you can start here. Playing the first game adds context, but nothing in this plot depends on it.
How good is the production?
One honest note: the plot leans on soap-opera coincidence, so it rewards a willingness to go along with it rather than pick it apart.




















