$17.99Tales & Tactics Plan the fight, watch it play out
Draft a fantasy party at a tabletop table, gear them up and let the battles unfold while you keep all the thinking time.
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Build the squad, then let it fight
You draft from over 100 units: Fae and Dragons, Treefolk and Skeletons, Ghouls and Orcs, plus Tanks, Healers, Mages and Engineers. Units share traits, and stacking a trait gives your team a bonus effect to build around rather than a plain stat bump. Then you equip them: over 200 items and perks, from mana regen that makes a dinosaur spit icicles faster to armor for the fellow standing in front. When the fight starts, your units handle it themselves. Your work was the lineup, the gear and the placement, and the battle report afterwards shows exactly how it went.
No clock, no pressure
This is an auto battler built for one player, so the usual timer is gone entirely. You can sit in the shop as long as you like, weigh a perk against a unit, count your gold, and only then commit. Between fights, the run gives you choices: story moments for your character, events with real weight, and spending decisions that shape whether your army grows wide or a few units grow strong. The pace is unhurried by design, which makes it an easy game to play while half your attention is on something else.

















